In this update2
Full notes
Full Magnavis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
Magnavis changes
Steam post image Magnavis Has a New Game Mode: Silent Crew
In this game mode, players do not need to solve asymmetric co-op puzzles with their crewmates.
Added 4 new puzzles specifically for the Silent Crew mode and Singleplayer mode.
Removed two-star and three-star difficulty modes to reduce confusion.
Updated Tutorial to include a section on Melee Weapons.
Updated Puzzle Codex with explanations for each puzzle.
Updated the main game by adding markers for gameplay steps.
The Tutorial pop-up will not appear again after the first time.
Difficulty Balance Adjustments:
Reduced Funayurei's attack damage from 25 to 20.
Reduced Funayurei's grab damage from 30 to 25.
Reduced Funayurei's health (human form) from 100 to 75.
Reduced Facehugger's explosion damage from 150 to 145.
Reduced Facehugger's health from 100 to 50.
Reduced stun baton's stun duration by 0.75 seconds.
Increased Engine Core duration by 120 seconds.
Reduced damage taken by the submarine hull from crashes by 30%.
Source
Changelog.gg summarizes and formats this update. How we read updates.
