HomeGamesUpdatesPricingMethodology
Steam News21 May 20261mo ago

Magnavis Demo Patch #3

Gameplay & Mechanics Engine Core: Overhauling the core mechanics. The Engine Core now drains faster the more power you feed into it.

In this update3

Full notes

Full Magnavis update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix4 additions3 changes1 removal
  • Gameplay
  • Balance
changedGameplay & Mechanics
removedSubmarine Collision: You can no longer continuously crush the submarine.
changedDrowning: Reduced the amount of damage taken from drowning.
addedEnvironment & GuidanceTutorial & Steps: Added new visual markers to explain the gameplay steps more clearly.
addedEnvironment & GuidanceShip Posters: Placed new informational posters around the ship to help guide players.
changedStation & InteractionsThe Flush: Pulling the flush will no longer explode the water room; it will now cut out the ship's electricity instead.

Magnavis changes

changedGameplay & Mechanics
removedSubmarine Collision: You can no longer continuously crush the submarine.
changedDrowning: Reduced the amount of damage taken from drowning.
addedTutorial & Steps: Added new visual markers to explain the gameplay steps more clearly.
addedShip Posters: Placed new informational posters around the ship to help guide players.

Gameplay & Mechanics

  • Engine Core: Overhauling the core mechanics. The Engine Core now drains faster the more power you feed into it. Additionally, higher power levels will cause all the machines to malfunction quicker and attract more enemies to the ship.

  • Submarine Collision: You can no longer continuously crush the submarine.

  • DrowningReduced the amount of damage taken from drowning.

Environment & Guidance

  • Tutorial & StepsAdded new visual markers to explain the gameplay steps more clearly.
  • Ship PostersPlaced new informational posters around the ship to help guide players.

Station & Interactions

  • The Flush: Pulling the flush will no longer explode the water room; it will now cut out the ship's electricity instead.

  • The Flush (Requirements): You can now pull the flush even if there are some holes in the ship.

  • Passive RadarAdded new animations to the passive radar to better portray when it glitches.

Bug Fixes

  • MarkersFixed multiple bugs related to marker behavior and placement.

Source

Steam News / 21 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.