Full notes
Full Magic Sword update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- UI and audio
- Server
Magic Sword changes
Hi all! Thank you for your patience. I know it has been a while since the last update.
The latest update brings diverse changes:
The current season will now display directly ontop of the city and board pages.
If you receive an ally to battle with you, it will now show-up on the ally tab.
Mandarin language updates: two individuals, Wren and Inori, have graciously volunteered their time to improve the Mandarin language. Please give them your thanks!
Rule changes
- Instead of wilderness requiring 3 "clearances" to revert back to normal, it now only requires one. - Now, if you excavate a foe, the tile will not be emptied. This allows for longer combat training in the same tile. - Now, you can always choose which combat attribute to level up when you get to 100xp.
Note
we may slightly modify this rule in a future update.
- Bug fixes- In multiplayer, some players were getting stuck at the character choice page. This has been fixed. - Fixed fighting with a group in multiplayer - Fixed glitchy technique hit-box sizing - Sometimes the game tried to randomly harvest plants that didn't exist, crashing or bugging out some players' games. This has been fixed. - For stage 2, mission 3 - the blue highlight would not be removed if you failed the quest. This has been resolved.
Source
Changelog.gg summarizes and formats this update. How we read updates.
