Full notes
Full Magic of Spring update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- Performance
fixedFixed long launch time problem, made optimization changes to localization systems. - Fixed "sticky" VFX bug. Twice. - Fixed demo journal's "Break runes" counter visual bug. - Fixed turn announcement not showing up on turn 1 bug. - Potentially fixed turn announcement bug. - Improved Korean localization.
Magic of Spring changes
fixedFixed long launch time problem, made optimization changes to localization systems. - Fixed "sticky" VFX bug. Twice. - Fixed demo journal's "Break runes" counter visual bug. - Fixed turn announcement not showing up on turn 1 bug. - Potentially fixed turn announcement bug. - Improved Korean localization.
Fixed long launch time problem, made optimization changes to localization systems. - Fixed "sticky" VFX bug. Twice. - Fixed demo journal's "Break runes" counter visual bug. - Fixed turn announcement not showing up on turn 1 bug. - Potentially fixed turn announcement bug. - Improved Korean localization.
Source
Changelog.gg summarizes and formats this update. How we read updates.
