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Steam News12 December 20223y ago

Early access update

v0.7.3 - 12/12/2022 # Changelog: ## Features - You may now cancel your match search during the queue.

Full notes

Full Mage Noir - Infinity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions1 change0 removals
  • UI and audio
changed## FeaturesYou may now cancel your match search during the queue. - When the game is closed and launched again, if you were in a game and it’s still going, you’ll now be reconnected to the game right away. - Changed the Protector interface to display the amount of damage being redirected. - Protector: hovering a Permanent during the redirection interface will now preview the amount of HP they’ll have left. - Azure Ring: you may now choose the type of Mana you want to lock from your reserve under a spell if you're a Mage Noir. - We now have a new target selection arrow - Upgraded the timer visuals - Upgraded card highlights visuals - Upgraded card readability
fixed## Bugfix :Fixed a bug preventing players from removing Black & Gold cards from their decks. - Fixed a bug hiding card costs once they were added to the deck during deckbuilding. - Improved the button allowing you to filter owned cards in the deckbuilder. - Fixed a bug allowing you to not take a card during Sprouted seed and Druid horns effects. - Fixed a bug hiding the discard interface during the end of the turn, resulting in a softlock. - Unleashed Ocean: fixed a bug with Prodigious source. The Permanent would make the cards too big in the Ocean’s interface, preventing players from finishing the effect selection and resulting in a softlock. - Condensation: Fixed a bug that could happen during the effect’s auto-resolve at the end of the turn. - Fixed a bug during the opponent’s Mana selection. The amount of Mana displayed could be inaccurate. - Ritual of Mélange: Fixed a bug where the amount of Mana displayed in the player’s reserve would be inaccurate after trading Mana with its ability. - Tide: The spell’s effects now occur in the right order. - Fixed a bug that could enable / disable fullscreen when a game was loading. - Enabling or disabling fullscreen with the (ALT + ENTER) keyboard shortcut will now update your game’s parameters automatically. - fixed a bug putting the wrong amount of Mana in the Available Ether when a player reconnected during their Mana selection phase. - Emptiness ritual: Fixed a bug displaying 2 selection arrows when it was used by an AI. - Fixed some loading bugs when reconnecting in some cases. - High pressure’s VFX is now displayed properly. - The “cancel” button on the “ritual of Mélange” is now properly translated in english.

v0.7.3 - 12/12/2022

# Changelog:

## Features

- You may now cancel your match search during the queue. - When the game is closed and launched again, if you were in a game and it’s still going, you’ll now be reconnected to the game right away. - Changed the Protector interface to display the amount of damage being redirected. - Protector: hovering a Permanent during the redirection interface will now preview the amount of HP they’ll have left. - Azure Ring: you may now choose the type of Mana you want to lock from your reserve under a spell if you're a Mage Noir. - We now have a new target selection arrow - Upgraded the timer visuals - Upgraded card highlights visuals - Upgraded card readability

## Bugfix :

- Fixed a bug preventing players from removing Black & Gold cards from their decks. - Fixed a bug hiding card costs once they were added to the deck during deckbuilding. - Improved the button allowing you to filter owned cards in the deckbuilder. - Fixed a bug allowing you to not take a card during Sprouted seed and Druid horns effects. - Fixed a bug hiding the discard interface during the end of the turn, resulting in a softlock. - Unleashed Ocean: fixed a bug with Prodigious source. The Permanent would make the cards too big in the Ocean’s interface, preventing players from finishing the effect selection and resulting in a softlock. - Condensation: Fixed a bug that could happen during the effect’s auto-resolve at the end of the turn. - Fixed a bug during the opponent’s Mana selection. The amount of Mana displayed could be inaccurate. - Ritual of Mélange: Fixed a bug where the amount of Mana displayed in the player’s reserve would be inaccurate after trading Mana with its ability. - Tide: The spell’s effects now occur in the right order. - Fixed a bug that could enable / disable fullscreen when a game was loading. - Enabling or disabling fullscreen with the (ALT + ENTER) keyboard shortcut will now update your game’s parameters automatically. - fixed a bug putting the wrong amount of Mana in the Available Ether when a player reconnected during their Mana selection phase. - Emptiness ritual: Fixed a bug displaying 2 selection arrows when it was used by an AI. - Fixed some loading bugs when reconnecting in some cases. - High pressure’s VFX is now displayed properly. - The “cancel” button on the “ritual of Mélange” is now properly translated in english.

Source

Steam News / 12 December 2022

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