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Steam News8 September 20223y ago

Early access update - QoL changes and bugfix

v0.6.1 - 08/09/2022 # Changelog: ## Features: - Added a “Promo code” section in the settings menu, since the physical game will arrive soon for Kickstarter backers. This will allow them to redeem their offered content.

Full notes

Full Mage Noir - Infinity update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Performance
  • UI and audio
  • Balance
added## Features:Added a “Promo code” section in the settings menu, since the physical game will arrive soon for Kickstarter backers. This will allow them to redeem their offered content. - VS AI : slight improvements of AI strategies, especially regarding Mana trade. - Improvement of the waiting time estimation when looking for a game - Performances: optimization of cards display in collection and deckbuilding - Categories in the settings menu can now be minimized - Tutorial & Challenges: it’s now possible to progress by doing the requested actions without having to click on the “next” button - In game, if you don’t have any playable card, the “end turn” button will slightly glow - If you don’t have a selected deck and you have only one deck, it will now be automatically selected
fixed## Bugfix:Sounds: all card effects that had corrupted high pitched sounds have been fixed - “Air blade”: damages are now correctly applied. they may not be redirected nor affected by armor. - “Drop”: fixed a softlock that arrived if the temporary clone was used while being a Mage Noir - “Azure ring”: fixed a softlock that arrived when the player owned two “Azure rings” and activated the mana effect of both - If a player was disconnected during his draw phase, they would not draw, it has been fixed - Fixed a sync problem that could make you see different values for life and armor than your opponent - Fixed a softlock that happened when your opponent had to move mana locked by spells during your turn - You may no longer see the content of the discard pile while the mana screen is open - You may no longer trade mana while the Mana release interface is open - The “Protector” interface has been moved to make sure it doesn’t overlap with Permanents on the board anymore. - Menus: It’s not possible to click through the avatar selection screen anymore - Menu, Collection: the artwork of “This is a tutorial” card is not a deck style anymore - Menu, Deckbuilding: the “-” button to remove a card from your deck is now correctly displayed - Mana screen, arrows wrongly displayed have been removed - The “x” button on the Buy Power popup is now working properly - On the loading screens of the Tutorial, the “Play” buttons are now correctly displayed when the mouse is hovering the edge of the button
changed## Known bugs:Visual bug: “Unleashed Ocean” displays a full mana release, however the mana sent back to the manapools reflect the correct number of waves used. - “Seed in the wind” does not activate its draw effect when activated - Discarded permanent cards come back on the board with the HPs they had when leaving the board - The size of your hand under “Emptiness Ritual” seems affected by the “Howler’s robe” but is not (it is purely a display bug) - “Wave echo” applies twice an effect of a targeted wave doubled due to Prodigious Source instead of once. - Some interfaces specific to some cards (ie “Breath”) are unfinished and can be confusing (but are still working)

v0.6.1 - 08/09/2022

# Changelog:

## Features:

- Added a “Promo code” section in the settings menu, since the physical game will arrive soon for Kickstarter backers. This will allow them to redeem their offered content. - VS AI : slight improvements of AI strategies, especially regarding Mana trade. - Improvement of the waiting time estimation when looking for a game - Performances: optimization of cards display in collection and deckbuilding - Categories in the settings menu can now be minimized - Tutorial & Challenges: it’s now possible to progress by doing the requested actions without having to click on the “next” button - In game, if you don’t have any playable card, the “end turn” button will slightly glow - If you don’t have a selected deck and you have only one deck, it will now be automatically selected

## Bugfix:

- Sounds: all card effects that had corrupted high pitched sounds have been fixed - “Air blade”: damages are now correctly applied. they may not be redirected nor affected by armor. - “Drop”: fixed a softlock that arrived if the temporary clone was used while being a Mage Noir - “Azure ring”: fixed a softlock that arrived when the player owned two “Azure rings” and activated the mana effect of both - If a player was disconnected during his draw phase, they would not draw, it has been fixed - Fixed a sync problem that could make you see different values for life and armor than your opponent - Fixed a softlock that happened when your opponent had to move mana locked by spells during your turn - You may no longer see the content of the discard pile while the mana screen is open - You may no longer trade mana while the Mana release interface is open - The “Protector” interface has been moved to make sure it doesn’t overlap with Permanents on the board anymore. - Menus: It’s not possible to click through the avatar selection screen anymore - Menu, Collection: the artwork of “This is a tutorial” card is not a deck style anymore - Menu, Deckbuilding: the “-” button to remove a card from your deck is now correctly displayed - Mana screen, arrows wrongly displayed have been removed - The “x” button on the Buy Power popup is now working properly - On the loading screens of the Tutorial, the “Play” buttons are now correctly displayed when the mouse is hovering the edge of the button

## Known bugs:

- Visual bug: “Unleashed Ocean” displays a full mana release, however the mana sent back to the manapools reflect the correct number of waves used. - “Seed in the wind” does not activate its draw effect when activated - Discarded permanent cards come back on the board with the HPs they had when leaving the board - The size of your hand under “Emptiness Ritual” seems affected by the “Howler’s robe” but is not (it is purely a display bug) - “Wave echo” applies twice an effect of a targeted wave doubled due to Prodigious Source instead of once. - Some interfaces specific to some cards (ie “Breath”) are unfinished and can be confusing (but are still working)

Source

Steam News / 8 September 2022

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