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Steam News27 February 20206y ago

Patch 1.7

Gamepad support is finaly ready. It is built to handle xbox, playstation and generic controllers but the menu and launcher is not complete. If you start the game in Arcade mode there is no need for keyboard or mouse.

Full notes

Full MadCowBalls2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition0 changes0 removals
  • Gameplay
addedIf you open the file MadCowBalls2.ini you can edit the keybindings, Autodetect(on/off), Sensitivity and Movement Acceleration level. I will add these options in the launcher later on.

MadCowBalls2 changes

addedIf you open the file MadCowBalls2.ini you can edit the keybindings, Autodetect(on/off), Sensitivity and Movement Acceleration level. I will add these options in the launcher later on.

Gamepad support is finaly ready. It is built to handle xbox, playstation and generic controllers but the menu and launcher is not complete. If you start the game in Arcade mode there is no need for keyboard or mouse.

If you open the file MadCowBalls2.ini you can edit the keybindings, Autodetect(on/off), Sensitivity and Movement Acceleration level. I will add these options in the launcher later on.

New Content

Gamepad support Keyboard (No mouse) support Autodetect controller (Start using a gamepad in mid game)

Source

Steam News / 27 February 2020

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