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Steam News10 June 20215y ago

Stun bricks and friends

A few new bricks have been added including the stun turret and charging bricks. Diamond levels have been updated and i have moved some code behind functions to make the game use less resurces.

Full notes

Full MadCowBalls2 update

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What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • Balance
addedA few new bricks have been added including the stun turret and charging bricks. Diamond levels have been updated and i have moved some code behind functions to make the game use less resurces.
changedNew featuresStun turret brick. (Low life, Stun weapon.)
changedNew featuresGlass brick. (Low life but high armor. Almost invisible at max life.)
changedNew featuresMud brick. (Medium life and high armor against plasma guns.)
changedNew featuresSand stone brick. (High life and high armor against fire.)

MadCowBalls2 changes

addedA few new bricks have been added including the stun turret and charging bricks. Diamond levels have been updated and i have moved some code behind functions to make the game use less resurces.
changedStun turret brick. (Low life, Stun weapon.)
changedGlass brick. (Low life but high armor. Almost invisible at max life.)
changedMud brick. (Medium life and high armor against plasma guns.)
changedSand stone brick. (High life and high armor against fire.)

A few new bricks have been added including the stun turret and charging bricks. Diamond levels have been updated and i have moved some code behind functions to make the game use less resurces.

New features

  • Stun turret brick. (Low life, Stun weapon.)

  • Charging brick. (Low life. Charging and destroying other bricks.)

  • Glass brick. (Low life but high armor. Almost invisible at max life.)

  • Mud brick. (Medium life and high armor against plasma guns.)

  • Sand stone brick. (High life and high armor against fire.)

  • Active brick slave. (Low life, immune to AOE.)

  • Active brick master. (Low life, immune to AOE and activation destroyes all slaves.)

Other

  • More of the level code is only processed when the objects are present. (The CPU will only need to run the code when its needed.)

  • Demo update to current patch.

Source

Steam News / 10 June 2021

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