Full notes
Full MadCowBalls2 update
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What changed
- Gameplay
- Balance
MadCowBalls2 changes
A few new bricks have been added including the stun turret and charging bricks. Diamond levels have been updated and i have moved some code behind functions to make the game use less resurces.
New features
Stun turret brick. (Low life, Stun weapon.)
Charging brick. (Low life. Charging and destroying other bricks.)
Glass brick. (Low life but high armor. Almost invisible at max life.)
Mud brick. (Medium life and high armor against plasma guns.)
Sand stone brick. (High life and high armor against fire.)
Active brick slave. (Low life, immune to AOE.)
Active brick master. (Low life, immune to AOE and activation destroyes all slaves.)
Other
More of the level code is only processed when the objects are present. (The CPU will only need to run the code when its needed.)
Demo update to current patch.
Source
Changelog.gg summarizes and formats this update. How we read updates.
