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Steam News2 November 20214y ago

Boss update

Patch 3.0 Boss update The Boss and Bossrun is finaly here. The boss is scaling with completed levels and created using random algoritms. Kill the Boss to clear the level.

In this update2

Full notes

Full MadCowBalls2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions3 changes0 removals
  • Gameplay
  • Balance
changedBoss brick typesBlue eye (Stun weapon.)
changedBoss brick typesRed eye (homing stun weapon.)
changedBoss brick typesProtected top (High Armor)

MadCowBalls2 changes

changedBlue eye (Stun weapon.)
changedRed eye (homing stun weapon.)
changedProtected top (High Armor)

Patch 3.0 Boss update

The Boss and Bossrun is finaly here. The boss is scaling with completed levels and created using random algoritms. Kill the Boss to clear the level.

Boss propteries

The boss is created in 1 to 10 chunks of 9 bricks. The Boss parts will support each other.

Boss brick types

  • Glowing (3 variations)

  • Spike (Can destroy the balls.)

  • Blue eye (Stun weapon.)

  • Red eye (homing stun weapon.)

  • Speedy (Balls hitting this brick will gain speed.)

  • Ghost (Creating robots if hit by a ball.)

  • Energy (Boosting energy regeneration of close by Boss bricks.)

  • Healer (Healing one close by Boss brick.)

  • Activator (Will activate att Boss weapons when hit by a ball.)

  • Self Destruct (Hit with a ball to active.)

  • Robot Chest

  • Robot feet

  • Protected top (High Armor)

Source

Steam News / 2 November 2021

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