What changed
1 fix0 additions0 changes0 removals
fixedFixed a few bugs and tile descriptions. Added a new tile, Encamp. The design behind this tile may be a bit transparent- I'm looking to shore up the End Adjacent to and On Drain synergies. Added two new traits for fun. Added a new enemy in the tier before the first boss. Tweaked some enemies slightly. The troll will offer less powerful turns just a little more frequently. Lowered the hp of the void demons noticeably (the later stage fog-adding enemies). A couple other numbers were very slightly tweaked. Added some bugs very probably. Have any feedback regarding this patch or in general? Let me know in Discord .
Madcap Mosaic changes
fixedFixed a few bugs and tile descriptions. Added a new tile, Encamp. The design behind this tile may be a bit transparent- I'm looking to shore up the End Adjacent to and On Drain synergies. Added two new traits for fun. Added a new enemy in the tier before the first boss. Tweaked some enemies slightly. The troll will offer less powerful turns just a little more frequently. Lowered the hp of the void demons noticeably (the later stage fog-adding enemies). A couple other numbers were very slightly tweaked. Added some bugs very probably. Have any feedback regarding this patch or in general? Let me know in Discord .
Fixed a few bugs and tile descriptions. Added a new tile, Encamp. The design behind this tile may be a bit transparent- I'm looking to shore up the End Adjacent to and On Drain synergies. Added two new traits for fun. Added a new enemy in the tier before the first boss. Tweaked some enemies slightly. The troll will offer less powerful turns just a little more frequently. Lowered the hp of the void demons noticeably (the later stage fog-adding enemies). A couple other numbers were very slightly tweaked. Added some bugs very probably. Have any feedback regarding this patch or in general? Let me know in Discord.