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Steam News26 June 20268d ago

Bug fixes, 6/25/26

Just knocking out a couple minor bug fixes. No little sneaky adds this time or anything. Constructive trait gave somebody one shrine only.

Full notes

Full Madcap Mosaic update

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What changed

2 fixes1 addition0 changes0 removals
  • Gameplay
  • Fixes
addedJust knocking out a couple minor bug fixes. No little sneaky adds this time or anything.
fixedConstructive trait gave somebody one shrine only. I thought that seemed pretty foreseeable that shrines could double up, but when I dug into it I learned that I had foreseen it. It was actually my work around for if the trait enshrined the home tile that malfunctioned. Fixed.
fixedContinuance trait and 'continue moving' stuff was a little confusing. And Magnetism was especially weird feeling. When Continuance ticks all the way down, shuffling replaces your movement. Typically you still have your move after because you, well, didn't move. But when it replaces a 'continue moving' effect, you just lose out and it feels bad. I think I fixed this, hopefully without adding too many new bugs for gran to find.

Madcap Mosaic changes

addedJust knocking out a couple minor bug fixes. No little sneaky adds this time or anything.
fixedConstructive trait gave somebody one shrine only. I thought that seemed pretty foreseeable that shrines could double up, but when I dug into it I learned that I had foreseen it. It was actually my work around for if the trait enshrined the home tile that malfunctioned. Fixed.
fixedContinuance trait and 'continue moving' stuff was a little confusing. And Magnetism was especially weird feeling. When Continuance ticks all the way down, shuffling replaces your movement. Typically you still have your move after because you, well, didn't move. But when it replaces a 'continue moving' effect, you just lose out and it feels bad. I think I fixed this, hopefully without adding too many new bugs for gran to find.

Just knocking out a couple minor bug fixes. No little sneaky adds this time or anything.

Constructive trait gave somebody one shrine only. I thought that seemed pretty foreseeable that shrines could double up, but when I dug into it I learned that I had foreseen it. It was actually my work around for if the trait enshrined the home tile that malfunctioned. Fixed.

Continuance trait and 'continue moving' stuff was a little confusing. And Magnetism was especially weird feeling. When Continuance ticks all the way down, shuffling replaces your movement. Typically you still have your move after because you, well, didn't move. But when it replaces a 'continue moving' effect, you just lose out and it feels bad. I think I fixed this, hopefully without adding too many new bugs for gran to find.

And that's that!

Source

Steam News / 26 June 2026

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