What changed
0 fixes1 addition0 changes0 removals
addedSmall patch, though there a few things you may notice while playing. Added a sprite tweak while the red dragon is limiting your movement, similar to the black dragon's. Changed Research's effect slightly in the lattice. Also, I think I made it more consistent? I noticed it wasn't always unveiling the correct amount of tiles always. Hopefully normalized. Made Witch hit for 0 a little less often. Still possible to get consecutive weak turns, but more likely to offer up some damage now. Made Burning Oil visible from creation. Little bit of a buff there (and helps World Tree out).
Madcap Mosaic changes
addedSmall patch, though there a few things you may notice while playing. Added a sprite tweak while the red dragon is limiting your movement, similar to the black dragon's. Changed Research's effect slightly in the lattice. Also, I think I made it more consistent? I noticed it wasn't always unveiling the correct amount of tiles always. Hopefully normalized. Made Witch hit for 0 a little less often. Still possible to get consecutive weak turns, but more likely to offer up some damage now. Made Burning Oil visible from creation. Little bit of a buff there (and helps World Tree out).
Small patch, though there a few things you may notice while playing. Added a sprite tweak while the red dragon is limiting your movement, similar to the black dragon's. Changed Research's effect slightly in the lattice. Also, I think I made it more consistent? I noticed it wasn't always unveiling the correct amount of tiles always. Hopefully normalized. Made Witch hit for 0 a little less often. Still possible to get consecutive weak turns, but more likely to offer up some damage now. Made Burning Oil visible from creation. Little bit of a buff there (and helps World Tree out).
Spent a while on a save system, but I ran into some issues that look pretty tough to untangle. I'll try, but still no promises there.