Full notes
Full Mad Pack update
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Repeated intro
Hello there!
What changed
- Gameplay
- UI and audio
- Store
Mad Pack changes
A new big update has arrived in the game, which will appeal to bored players of high levels.
The Walls of Hell are breaking down! One of the most anticipated events is the expansion of the "Hell" level. Added two new lines (12 locations), in which new challenges await players: the enemies not only become angrier and stronger, the dungeon itself plays against the player, making it difficult to advance further.
But this is not the end, the sounds of new destruction are spreading through the dungeon and the walls will not hold out for a long time.
Crystals have come to the surface! The second event is the launch of a new currency - crystals. Everyone saw the second mysterious merchant, who offered everyone unattainable legendary items in his store, but did not sell anything. Now that there are more crystals, he has become more generous and is ready to sell his goods to those heroes who can get some crystals.
More bags! Not only legendary items are now available for purchase. New zones are fraught with new treasures, and to carry everything you need more space in your pockets and more pockets themselves. Now the heroes can expand their inventory to 4 bags. These bags are supplied by the same legendary merchant, so you can also buy them only for crystals.
Minor edits worth mentioning. And also a lot of minor fixes that annoyed and interfered with playing:
- Errors with talent points
- "Сorporeity" of monsters
one does not simply run through a crowd of opponents now. - New ability icons for heroes - Error with switching to the data entry field in the mentor's window and many, many extremely minor edits.
That's all, folks, see you in the next update! Mad Pack Development Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
