What changed
0 fixes2 additions2 changes0 removals
addedOVERVIEWThis is a smaller update that includes Steam Achievements and optimizations to side mission levels. Our goal for the Sprawl rooftop levels was to increase the performance and raise the frame rate. You should see an improvement when playing these rooftop levels. In addition, we’ve added some more content to the rooftop levels to provide a greater amount of variability.
changedSide Mission OptimizationsPerformance improvements made to the Sprawl rooftop procedural levels.
changedSide Mission OptimizationsAdditional Sprawl rooftop areas to explore.
addedWHAT’S COMING NEXT:We’re currently working on a feature to allow players to train their mercenary units with new sub-classes. So players can choose if they wish to upgrade their existing 1-star unit to a 2-star unit, for example. We’re also rebalancing the game as it’s very easy to build up a good surplus of cash in the bank and purchase all the best gear on MercNET relatively quickly. So we’re looking to tighten that up and also rebalance weapons so, while they get better, there will be some trade offs between the different weapons and also create a better sense of variation between assault rifles and heavy guns.
M.E.R.C. changes
addedThis is a smaller update that includes Steam Achievements and optimizations to side mission levels. Our goal for the Sprawl rooftop levels was to increase the performance and raise the frame rate. You should see an improvement when playing these rooftop levels. In addition, we’ve added some more content to the rooftop levels to provide a greater amount of variability.
changedPerformance improvements made to the Sprawl rooftop procedural levels.
changedAdditional Sprawl rooftop areas to explore.
addedWe’re currently working on a feature to allow players to train their mercenary units with new sub-classes. So players can choose if they wish to upgrade their existing 1-star unit to a 2-star unit, for example. We’re also rebalancing the game as it’s very easy to build up a good surplus of cash in the bank and purchase all the best gear on MercNET relatively quickly. So we’re looking to tighten that up and also rebalance weapons so, while they get better, there will be some trade offs between the different weapons and also create a better sense of variation between assault rifles and heavy guns.
OVERVIEW
This is a smaller update that includes Steam Achievements and optimizations to side mission levels. Our goal for the Sprawl rooftop levels was to increase the performance and raise the frame rate. You should see an improvement when playing these rooftop levels. In addition, we’ve added some more content to the rooftop levels to provide a greater amount of variability.
WHAT’S NEW IN 1.3.1:
Steam Achievements
Side Mission Optimizations
WHAT’S COMING NEXT:
We’re currently working on a feature to allow players to train their mercenary units with new sub-classes. So players can choose if they wish to upgrade their existing 1-star unit to a 2-star unit, for example. We’re also rebalancing the game as it’s very easy to build up a good surplus of cash in the bank and purchase all the best gear on MercNET relatively quickly. So we’re looking to tighten that up and also rebalance weapons so, while they get better, there will be some trade offs between the different weapons and also create a better sense of variation between assault rifles and heavy guns.