Full notes
Full Lyratha: Labyrinth - Survival - Escape update
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What changed
- Performance
- UI and audio
Lyratha: Labyrinth - Survival - Escape changes
Garden insert (you have to make alcohol to make potions now, find potatoes and wheat in the garden to make alcohol on the distillery) - Great performance update, it's a new method now to rotate the labyrinth. You now longer need so much computing power to rotate big labs -Design update (Stone and Wood Labs are more beautiful and have much more variety) -AI update (your enemies dodge walls much more better now)
-Rotate the mainroom is now longer possible -Player has a smaller hitbox -The player falls off edges if he moves too close -Flowers don’t “block” the “in range” line anymore -New colors and little bugfix in “help menu” -If you press F10/Esc the “help menu” is closing now -Help panel in Koraktor will show correctly now -New Font colors (you can read it better now) -There is a consultation if you skill your spells now -You can press the key “Q” for key “1” now -Fixing spelling mistakes in the german version -You can see the item names without owning the item now -Improved background accuracy in the alchemy panel -Tutorial improved (new tips and better lights, new testlab design) -Particle effect (rotate world) deleted -Flowers and mushrooms are only in forest area now -Better aqua strike Particle effect -Better loading screens -Help button works fine now -fix “portal sound” bug -fix function with “many enemies” -fix many more bugs
Source
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