What changed
0 fixes3 additions0 changes0 removals
- Gameplay
- UI and audio
- Performance
addedThe Quantum Enigma part 2 Mini labyrinths insert. (now you can riddle in new Steampunk Enigma rooms New Enigma ports (the portals are magic gates now, you can play 3 levels of difficult) New portal design
addedAnother brick in the wall part 2 2 new tutorials insert (you will teach in Aura an Aqua spells now to learn more about the spells New Shield spell (the spell works much more different now, press the shield button quick if you get damage) New Map insert (a new corridor helps you to repeat the individual tutorials)
addedFeel the Force part 2 new Startroom insert. (now the game have a reasonable startroom) Portal machine insert (make the portals on an epic machine now) rebalancing of drop and enemie rate fixing bugs with lab construction (There were problems with decorative parts that were hanging behind lamps, etc.) First preparation for blacksmithing updates woodbiom removed (to old) Firetraps insert many big performance upgrades to run the game Helpmenu improved (learn more about right hand principle) Day / night cycle inserted (Garden, mainroom and enigma) many usability improvements added (Text, glowing marks etc) new ending menu inserted many usability improvements added (Text, glowing marks etc) new ending menu inserted
Lyratha: Labyrinth - Survival - Escape changes
addedThe Quantum Enigma part 2 Mini labyrinths insert. (now you can riddle in new Steampunk Enigma rooms New Enigma ports (the portals are magic gates now, you can play 3 levels of difficult) New portal design
addedAnother brick in the wall part 2 2 new tutorials insert (you will teach in Aura an Aqua spells now to learn more about the spells New Shield spell (the spell works much more different now, press the shield button quick if you get damage) New Map insert (a new corridor helps you to repeat the individual tutorials)
addedFeel the Force part 2 new Startroom insert. (now the game have a reasonable startroom) Portal machine insert (make the portals on an epic machine now) rebalancing of drop and enemie rate fixing bugs with lab construction (There were problems with decorative parts that were hanging behind lamps, etc.) First preparation for blacksmithing updates woodbiom removed (to old) Firetraps insert many big performance upgrades to run the game Helpmenu improved (learn more about right hand principle) Day / night cycle inserted (Garden, mainroom and enigma) many usability improvements added (Text, glowing marks etc) new ending menu inserted many usability improvements added (Text, glowing marks etc) new ending menu inserted
The Quantum Enigma part 2 Mini labyrinths insert. (now you can riddle in new Steampunk Enigma rooms New Enigma ports (the portals are magic gates now, you can play 3 levels of difficult) New portal design
Another brick in the wall part 2 2 new tutorials insert (you will teach in Aura an Aqua spells now to learn more about the spells New Shield spell (the spell works much more different now, press the shield button quick if you get damage) New Map insert (a new corridor helps you to repeat the individual tutorials)
Feel the Force part 2 new Startroom insert. (now the game have a reasonable startroom) Portal machine insert (make the portals on an epic machine now) rebalancing of drop and enemie rate fixing bugs with lab construction (There were problems with decorative parts that were hanging behind lamps, etc.) First preparation for blacksmithing updates woodbiom removed (to old) Firetraps insert many big performance upgrades to run the game Helpmenu improved (learn more about right hand principle) Day / night cycle inserted (Garden, mainroom and enigma) many usability improvements added (Text, glowing marks etc) new ending menu inserted many usability improvements added (Text, glowing marks etc) new ending menu inserted