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Steam News7 April 20251y ago

Combat Improvements and Adjustments

Combat Improvements and Adjustments After listening to community feedback, I made several tweaks and improvements to the combat system to make it feel smoother and more responsive.

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What changed

3 fixes0 additions4 changes1 removal
  • Gameplay
  • Fixes
changedCombat Improvements and Adjustments
changedAfter listening to community feedback, I made several tweaks and improvements to the combat system to make it feel smoother and more responsive.
fixedFixed an issue where the camera would stay zoomed in even when not aiming.
removedRemoved the delay when switching weapons — now you can aim immediately after switching, making combat feel more fluid and responsive.
fixedFixed a bug that caused kicking and shooting to trigger at the same time when using two different inputs.
changedAdjusted enemy AI and fixed a bug that allowed them to knock you down through walls.

Lurking Danger changes

changedCombat Improvements and Adjustments
changedAfter listening to community feedback, I made several tweaks and improvements to the combat system to make it feel smoother and more responsive.
fixedFixed an issue where the camera would stay zoomed in even when not aiming.
removedRemoved the delay when switching weapons — now you can aim immediately after switching, making combat feel more fluid and responsive.
fixedFixed a bug that caused kicking and shooting to trigger at the same time when using two different inputs.

Combat Improvements and Adjustments

After listening to community feedback, I made several tweaks and improvements to the combat system to make it feel smoother and more responsive.

Fixed an issue where the camera would stay zoomed in even when not aiming.

Removed the delay when switching weapons — now you can aim immediately after switching, making combat feel more fluid and responsive.

Fixed a bug that caused kicking and shooting to trigger at the same time when using two different inputs.

Adjusted enemy AI and fixed a bug that allowed them to knock you down through walls.

Other combat tweaks and improvements.

Fixed some issues where certain interactions wouldn’t work properly in co-op mode.

Source

Steam News / 7 April 2025

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