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Steam News21 April 20262mo ago

Performance & General Improvements

Patch Notes – Performance & General Improvements After a lot of work, I believe I’ve fixed most of the issues that were causing the game to run poorly on certain devices by removing unnecessary loads and processes.

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Full Lurking Danger update

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What changed

1 fix0 additions3 changes0 removals
  • Performance
  • Fixes
changedPatch Notes – Performance & General Improvements
changedAfter a lot of work, I believe I’ve fixed most of the issues that were causing the game to run poorly on certain devices by removing unnecessary loads and processes. The game should now run smoothly on most systems, with a noticeable performance improvement even on devices that weren’t previously affected.
changedI know it’s been a difficult journey, and at times it may have seemed like the patches weren’t solving much. But it’s been an intense process, and I’ve learned a lot about optimization along the way; knowledge I’ll carry forward to avoid these issues in future projects.
fixedAnd let’s hope this time the issue is finally resolved so I can move forward with peace of mind and fully focus on the next project.

Lurking Danger changes

changedPatch Notes – Performance & General Improvements
changedAfter a lot of work, I believe I’ve fixed most of the issues that were causing the game to run poorly on certain devices by removing unnecessary loads and processes. The game should now run smoothly on most systems, with a noticeable performance improvement even on devices that weren’t previously affected.
changedI know it’s been a difficult journey, and at times it may have seemed like the patches weren’t solving much. But it’s been an intense process, and I’ve learned a lot about optimization along the way; knowledge I’ll carry forward to avoid these issues in future projects.
fixedAnd let’s hope this time the issue is finally resolved so I can move forward with peace of mind and fully focus on the next project.

Patch Notes – Performance & General Improvements

After a lot of work, I believe I’ve fixed most of the issues that were causing the game to run poorly on certain devices by removing unnecessary loads and processes. The game should now run smoothly on most systems, with a noticeable performance improvement even on devices that weren’t previously affected.

I’ve also taken this opportunity to improve certain hand animations in a few scenes, as well as fix visual glitches and small details to enhance the overall experience.

I know it’s been a difficult journey, and at times it may have seemed like the patches weren’t solving much. But it’s been an intense process, and I’ve learned a lot about optimization along the way; knowledge I’ll carry forward to avoid these issues in future projects.

I also want to sincerely thank the community for reporting these problems and helping in any way possible. None of this would have been possible without your support; thank you, truly.

And let’s hope this time the issue is finally resolved so I can move forward with peace of mind and fully focus on the next project.

Source

Steam News / 21 April 2026

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