In this update3
Full notes
Full Lured In update
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What changed
- Gameplay
- Fixes
- Performance
Lured In changes
Lured In has been updated! I've gone back through and cleaned up some stuff ahead of next fest. This update includes some new research for the fishpedia and your tanks, as well as lots of fixes and rebalancing of systems. Also the ability to exit out of a menu by clicking on the side.
Let me know if you have any issues over on the Steam forums, or on Discord. Can't wait to see you guys during Next Fest tomorrow!
Changelog
Additions
Added the ability to close out of menus by clicking on the right
Added the field reports research, which lets you see more info on undiscovered fish in the fishpedia
Added the tank sensors research to enable you to receive notifications for tank maintenance (cleaning and food)
Changes
Decreased the research cost of the fishpedia from 200 to 30
Increased the cost of the weather station research from 50 to 60
Made it so the weather station now requires fishpedia (instead of the other way around)
Increased the default zoom level of the research and ascension menus
Fixes
Fixed a couple of reeds in the pond clipping into the edges of the water
Fixed an issue where you could sometimes spend more money than you had if you had a spontaneous lag spike
Fixed an issue where the playtesting prompt would show up if you had the "skip main menu" option on, and would brick your game
Fixed issues where clicking out of a menu in the fishing region would cause you to be unable to cast
Fixed an issue where picking up your crab pot while inside of your keepnet would cause your list of fish to duplicate (only visual)
Fixed an issue where focus of your decorations was not followed on controller
Source
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