In this update3
Full notes
Full 星之旅 Lunarium update
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What changed
- Balance
- Fixes
- UI and audio
- Gameplay
- Performance
- Maps
星之旅 Lunarium changes
Important Update
We've improved the feel of the protagonist's movement and dodge controls, while slightly increasing the protagonist's base movement speed.
After
Before
Bug Fixes and Improvements
Fixed an issue where Eternal Resolve would not take effect during combat with Tidal Cloak Lv.3.
Fixed issues with the Volcano Crab's opening sound effect and laser skill.
Fixed an issue where imprisoned Dreamcasters in the Prison area would not disappear correctly.
Optimized enemy placement and patrol logic in the Prison area.
Reduced the duration of the black screen after resting and fast travel.
Improved the stability of the Dream Path sequence.
Fixed an issue where the character could fall through the ground into the water when the raised boat appeared.
Fixed an issue where the game could not continue after defeating The Dreamsinger Messiah, reaching the mountaintop, and quitting the game.
Optimized the Skill UI offset after unlocking skills, making it easier for players to view.
Fixed an issue that could potentially cause BGM playback errors.
Other Optimizations
Optimized terrain and invisible walls.
Improved localization quality.
Optimized scene camera settings and particle effects.
Source
Changelog.gg summarizes and formats this update. How we read updates.
