Full notes
Full 星之旅 Lunarium update
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What changed
- Events
- Maps
- Gameplay
- Fixes
- UI and audio
- Performance
星之旅 Lunarium changes
Important Fixes
Fixed an issue where the following events could be missed or fail to trigger:
The ore reward event in the Hunter quest
The Starwish Cloak event
The Memento event
After updating the game, players who previously missed these events will automatically receive the corresponding items.
Achievements that could not be unlocked because these events were missed will also be unlocked retroactively.
Fixed several incorrect achievement counters and map completion counters.
Bug Fixes and Improvements
Fixed an issue where players could not correctly jump down from certain ledges.
Improved the responsiveness and overall feel of Ave’s dodge animation.
Fixed an issue where defeating certain bosses during Twilight could cause some boss phases to be skipped.
Players launching the game for the first time without having previously selected a language will now automatically use their system language. If the system language is not supported, English will be selected by default.
Fixed an issue where the opening dialogue could incorrectly use the true ending dialogue even when the required true ending item had not been obtained.
Fixed an issue where Lune could stop following the player after entering the Troll boss battle beneath the waterfall.
Improved the Lighthouse Guardian’s AI.
Fixed an issue where some dangerous projectiles during the Lighthouse Guardian battle could fail to hit the player.
Performance
Continued optimizing the game’s performance.
Source
Changelog.gg summarizes and formats this update. How we read updates.
