Full notes
Full Loya update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
- Maps
With the game's core gameplay loop defined, and the elements that give it depth in place, it's time to focus a on adding some missing systems, fixing bugs and improving the polish and "feel" of the game.
Giants now collide with buildings and players when they are roaming. They do 250 damage per collision.
You can now hear giants! Giants now make stomping noises when they move. It also shakes the ground. They also roar sometimes.
Hitting an enemy with a weapon now pauses the animation for 0.5sec and shakes the camera a bit.
Changed the bottom right UI icons for the menu, inventory etc...
Increased iron density in moutain biome
Campfire now regens 1hp + 1% maxhp every second
You now respawn in the last bed you claimed.
You can not longer place beds on your core
Reduced experience gains after lvl 5
You now always spawn on a "Four statues Monument" when you take the teleporter to leave the Lost portal
Bugs/Issues:
Fixed a performance issue in mushoom biome where the dust motes emitters would accumulate.
Fixed a bug where attacking an enemy would not register in the right position
Fixed an issue where npcs would not spawn unless you would be very close to them
Source
Changelog.gg summarizes and formats this update. How we read updates.
