Full notes
Full Loya update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- UI and audio
Loya changes
With this patch, we are done with adding features to the game! It's now all about finding the balance and timings for these mechanics to make things enjoyable and not overwhelming for the players.
New Dungeon
The first version of the dungeon "Lost tomb" is done!
Added a new UI before you enter a dungeon, allows you to choose up to 8 items to take with you when you enter a dungeon.
Added spike traps that deal physical damage to you when you step on them.
Pet system
Added the Eggs system! You can now find eggs in optional quests and use them to summon pets.
Added a new UI to see your pet's stats.
Added a new UI to feed your pet. Feeding pets increases their stats permanently. You can feed your pet once per level.
Pet can now gain experience up to level 20.
Added a new dialog for pets allowing you to command them (stay, follow, mount)
Blue slimes can now be mounted.
Bow
Added the bow animations
You can now aim and hold to do more damage with the bow
Other changes
Increased effects volume max value
Bonuses to all effects will now be labeled 'Bonus damage' instead of 'Chaos bonus'
Added the following items in the crafting table:
Bow: "Wood"+"Branches"
Wooden Sword: "Wood"+"Wooden plank"
Reworked the character selection scene.
Bugs
Source
Changelog.gg summarizes and formats this update. How we read updates.
