Full notes
Full Low Magic They Said update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
- Events
- Balance
- Performance
STEAM PATCH NOTES - Alpha Patch 8.2 Hotfix
Low Magic, They Said!
VISUAL IMPROVEMENTS
Atmospheric Fog System
Added 3-layer dynamic fog system creating true depth in battle scenes
Background fog renders behind characters
Middle fog renders between background and player
Foreground fog renders over UI for immersive atmosphere
Each layer moves independently for organic effect
BALANCE
Temple & Progression
Magic level upgrades no longer cost Boss Souls after the initial unlock (1 Soul to awaken temples)
Blessings are now FREE at temples (1 per visit, reset each run)
Magic levels are permanent unlocks with tiered costs (Level 2: 5 Souls, Level 3: 10 Souls)
Note: Difficulty scaling after Prestige 2 may feel steep. The temple changes should help offset this by making blessings more accessible. We're monitoring feedback.
CRITICAL FIXES
Temple System
Fixed temple allowing multiple blessing selections per visit (now limited to 1)
Temple button disables after selecting a blessing
Events
Fixed Dark Words portal not preserving deck, relics, and gold when restarting
Battle System
Fixed Avatar of War status not triggering at start of turn
Fixed Echo Dagger triggering multiple times per damage event
Fixed Vengeful Strike dealing double damage
Fixed status effects (Exhaust shaders) persisting after expiration
Fixed crash when attacking freed enemy nodes
Save/Load
Fixed crash when loading corrupted save files
Fixed moonlight crash in nighttime environments
BUG FIXES
Relics & Scrolls
Fixed Scroll of Healing disappearing instead of stacking
Fixed relic reroll removing weapon relic
UI & Visuals
Fixed prestige not unlocking after winning
Fixed map display scaling issues
Fixed duplicate healing floating text
Improved Might tooltip format
...and various other undocumented fixes and tunes.
WHAT'S NEXT
Patch 9 will focus entirely on new bosses and enemies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
