Update log
Full Low Magic Age update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- Balance
Optimized Adventure Mode:
Optimized save speed (huge map save time reduced from dozens of seconds to 1 second, first save for new game or old save takes 5 seconds) Optimized smoothness of larger map world Optimized distribution of trade goods and specialties, etc. Optimized dungeon challenge levels Optimized establishment of Adventure Mode 1 banks and other special facilities Optimized some UIs Removed refresh cycle options from adventure settings (now unified to 30 days) Fixed: lag when enter town on larger map Fixed: bug when trigger event during crafting Fixed: bug when trigger event for ownerless business Fixed: certain codes that may cause corrupted saves
Adjusted town trading operations:
Removed confirmation operations, now direct buy/sell Left click: Single item Right click: Entire stack Left click + Shift: Select quantity
New Race: Centaur
Legendary hunters and skilled warriors, centaurs are part man and part horse.
The centaurs are an old race only slowly coming to accept the modern world. In some rare cases, however, whole tribes under progressive leaders have come to trade or make alliances with other humanoid communities.
While the majority of centaurs still live in tribes roaming vast plains or the fringes of eldritch forests, many have abandoned the isolationist ways of their ancestors to walk among the more cosmopolitan cities of the world.
New Business Types:
Sawmill
A small business with Profession (Lumberjack) as its primary skill, producing Wood and Darkwood.
Moneylender
A medium business with Profession (Bookkeeper) as its primary skill, producing Silver, Gold and Platinum.
Next, we'll work on (rough list):
Other adventurers and NPCs Multiple continents and planes Magic concentration, magic exhaustion, low and high magic area rules Macro resource harvesting and crafting Specific usage of all skills Remake dungeon module Detailed features of terrains Battle maps adapt terrains Monsters distribution Main storyline Random events ect.
And feats and spells, etc.
Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to support@lowmagicage.com (attach your saves if necessary: game folder/saves).
Source
