Low Magic Age
Steam News 21 November 20256mo ago

v0.92.01 Patch Notes - Adventure Events, Skill Usage, Companion Adjustments

Town Adventure Events: Added 16 town adventure events Each event features 1–15 resolution methods, including skill checks, ability checks, racial/class common sense, etc. Skills & NPC Companions: No longer requires manu…

Update log

Full Low Magic Age update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

1 fix1 addition1 change1 removal
  • Events
  • Gameplay
  • Maps
addedTown Adventure Events:Added 16 town adventure events Each event features 1–15 resolution methods, including skill checks, ability checks, racial/class common sense, etc.
removedSkills & NPC Companions:No longer requires manual skill user assignment NPC companions participate in party skill checks Locksmiths no longer automatically pick locks or disarm traps Optimized NPC skills related
fixedOthers:Skill checks and loot in adventure locations/dungeons are no longer affected by save/load Further optimized saving speed New feature in save/load UI: Open File Location New feature: View adventure settings New option: Progress: Hero's Legacy New scene-specific option: Show tips at right-bottom of view Optimized save/load UI Optimized character UI Optimized log-related UI Optimized viewpoint positioning Monthly merge business event permanent bonuses Fixed: Updates may cause save file corruption or map changes Fixed: Shields and other items from business production could exceed maximum bonuses (+5) Fixed: Some business events can not progress to permanent bonus stages Fixed: Guild quest reward items always the same Fixed: Incorrectly dungeon refresh when passing months inside a dungeon Fixed: Town shop and other contents not refreshing when passing months in a town Fixed: Town shop may change after multiple reloads Fixed: May crash after multiple reloads Fixed: Animal companion UI overlapping elemental companion UI
changedNext, we'll work on (rough list):Other adventurers and NPCs Multiple continents and planes Magic concentration, magic exhaustion, low and high magic area rules Macro resource harvesting and crafting Remake dungeon module Detailed features of terrains Battle maps adapt terrains Monsters distribution Main storyline Random events ect.

Town Adventure Events:

Added 16 town adventure events Each event features 1–15 resolution methods, including skill checks, ability checks, racial/class common sense, etc.

Skills & NPC Companions:

No longer requires manual skill user assignment NPC companions participate in party skill checks Locksmiths no longer automatically pick locks or disarm traps Optimized NPC skills related

Adjusted Steam Cloud Settings to Maximum Values:

Byte quota per user: 100M -> 10G Number of files allowed per user: 5000 -> 10000 (These changes may resolve save corruption issues for some players. If problems persists, we recommend deleting unused saves to reduce file count or disabling cloud saves for this game.)

Others:

Skill checks and loot in adventure locations/dungeons are no longer affected by save/load Further optimized saving speed New feature in save/load UI: Open File Location New feature: View adventure settings New option: Progress: Hero's Legacy New scene-specific option: Show tips at right-bottom of view Optimized save/load UI Optimized character UI Optimized log-related UI Optimized viewpoint positioning Monthly merge business event permanent bonuses Fixed: Updates may cause save file corruption or map changes Fixed: Shields and other items from business production could exceed maximum bonuses (+5) Fixed: Some business events can not progress to permanent bonus stages Fixed: Guild quest reward items always the same Fixed: Incorrectly dungeon refresh when passing months inside a dungeon Fixed: Town shop and other contents not refreshing when passing months in a town Fixed: Town shop may change after multiple reloads Fixed: May crash after multiple reloads Fixed: Animal companion UI overlapping elemental companion UI

Next, we'll work on (rough list):

Other adventurers and NPCs Multiple continents and planes Magic concentration, magic exhaustion, low and high magic area rules Macro resource harvesting and crafting Remake dungeon module Detailed features of terrains Battle maps adapt terrains Monsters distribution Main storyline Random events ect.

And feats and spells, etc.

Note: If you have any suggestions or feedback, please feel free to leave them in this announcement or send to support@lowmagicage.com (attach your saves if necessary: game folder/saves).

Source

Steam News / 21 November 2025

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