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Steam News31 July 202618d ago

Update 0.8.2

Changelog: Added “Team Battle” - a 4v4 mode (with settings for 1v1, 2v2 and 3v3) where the goal is to eliminate the enemy squad.

In this update1

Full notes

Full Lost Lives update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes29 additions24 changes0 removals
  • Gameplay
  • Store
  • Balance
  • UI and audio
  • Maps
  • Performance
addedChangelog:Added “Team Battle” - a 4v4 mode (with settings for 1v1, 2v2 and 3v3) where the goal is to eliminate the enemy squad. The match is played in rounds, and the team that wins a certain number of rounds wins the match
addedChangelog:Added “Gun Game” - a mode where it's every player for themselves, starting with the first weapon on the list. Kills move you up the weapon list, while dying to a knife moves you down a level. Goal: work through the entire weapon list and get a kill with the last one
addedChangelog:A subtask system has been added to Co-op. In every match, random objectives are given in addition to killing enemies: find documents, kill a boss, activate and defend transmitters.
addedChangelog:Added a leaderboard with the following sections: money earned per account, money from selling loot, points for PvE kills, points for PvP kills (different amounts of points for different bot difficulties) On the first day of every month the leaderboard resets, and the winners of the previous leaderboard are preserved
addedChangelog:Added an automatic host migration system: when the current host disconnects from the game, a new host will be assigned automatically instead of disconnecting all clients
addedChangelog:Added the Supporter Pack - a way to support development. It is a DLC with unique clothing, a mask, a knife and badges in the menu, lobby, statistics and chat. Available for purchase via Steam
Armor penetration of the 9x39 BP round50%55%Armor penetration of the 9x39 BP round increased, bufffuse duration of the “Zarya-2” flashbang grenade1.82.1secondsfuse duration of the “Zarya-2” flashbang grenade increased, buff

Lost Lives changes

addedAdded “Team Battle” - a 4v4 mode (with settings for 1v1, 2v2 and 3v3) where the goal is to eliminate the enemy squad. The match is played in rounds, and the team that wins a certain number of rounds wins the match
addedAdded “Gun Game” - a mode where it's every player for themselves, starting with the first weapon on the list. Kills move you up the weapon list, while dying to a knife moves you down a level. Goal: work through the entire weapon list and get a kill with the last one
addedA subtask system has been added to Co-op. In every match, random objectives are given in addition to killing enemies: find documents, kill a boss, activate and defend transmitters.
addedAdded a leaderboard with the following sections: money earned per account, money from selling loot, points for PvE kills, points for PvP kills (different amounts of points for different bot difficulties) On the first day of every month the leaderboard resets, and the winners of the previous leaderboard are preserved
addedAdded an automatic host migration system: when the current host disconnects from the game, a new host will be assigned automatically instead of disconnecting all clients

Changelog:

  • Added “Team Battle” - a 4v4 mode (with settings for 1v1, 2v2 and 3v3) where the goal is to eliminate the enemy squad. The match is played in rounds, and the team that wins a certain number of rounds wins the match

  • Added “Gun Game” - a mode where it's every player for themselves, starting with the first weapon on the list. Kills move you up the weapon list, while dying to a knife moves you down a level. Goal: work through the entire weapon list and get a kill with the last one

  • A subtask system has been added to Co-op. In every match, random objectives are given in addition to killing enemies: find documents, kill a boss, activate and defend transmitters.

  • Added a leaderboard with the following sections: money earned per account, money from selling loot, points for PvE kills, points for PvP kills (different amounts of points for different bot difficulties)

    On the first day of every month the leaderboard resets, and the winners of the previous leaderboard are preserved

  • Added an automatic host migration systemwhen the current host disconnects from the game, a new host will be assigned automatically instead of disconnecting all clients
  • Added the Supporter Pack - a way to support development. It is a DLC with unique clothing, a mask, a knife and badges in the menu, lobby, statistics and chat. Available for purchase via Steam

  • Added new weapon: FAMAS - a 5.56 caliber rifle with a 3-round burst fire mode

  • Added new usable items:

    • IFAK first aid kit - the Western equivalent of the regular first aid kit

    • Bemitil stimulant - a temporary increase to speed and energy regeneration, and ignores the encumbrance effect

    • Adrenaline auto-injector - briefly grants strong health and energy regeneration

    • Ketamine auto-injector - reduces incoming damage and blocks sprinting for its duration

    • Modafinil stimulant - speeds up all character actions (reloading, weapon swapping, grenade throws, etc.)

    • Anaprilin auto-injector - improves weapon accuracy for its duration

    • XR-9 combat stimulant - increases rate of fire and increases incoming damage for its duration

  • Added an overdose effect when using more than 3 stimulants at the same time - this results in severe health loss

  • Added visual and audio effects for stimulant use

  • Improved effect displaythe HUD now shows the remaining duration of active buffs, and a list of effects with descriptions has been added to the inventory
  • Added a defibrillator to Endless mode - an expensive item that grants an extra respawn to yourself or an ally, or revives a dead ally with no respawns left

  • Added a radio mode for Team Battle, Co-op and Endless mode: the ability to talk to your team at any distance (C key by default)

  • Added chat channels (All, Team) in team mode

  • Added the ability to sell purchased upgrades

  • Changed the P90:

    • Slightly reduced spread when firing in bursts

    • Slightly increased penetration through cover

    • Damage has been reduced

    • Accuracy recovery rate has been reduced

  • Changed the VSS:

    • Increased spread when firing in bursts

    • Slightly increased recoil

    • Accuracy recovers faster between bursts

  • Changed the AS “Val”:

    • Improved accuracy when firing in bursts

    • Accuracy recovers faster between bursts

  • Changed the RPK:

    • Reduced rate of fire

    • Significantly reduced spread when firing in bursts

    • Improved first shot accuracy

    • Slightly reduced recoil

    • Accuracy recovers faster between bursts

  • Changed the Saiga:

    • Slightly reduced recoil

  • Changed the Benelli M4:

    • Increased damage

    • Improved shot grouping

    • Reduced recoil

  • Changed the SKS:

    • Improved accuracy

    • Increased rate of fire

  • Armor penetration of the 9x39 BP round increased from 50% to 55%

  • Increased the fuse duration of the “Zarya-2” flashbang grenade from 1.8 to 2.1 seconds

  • Effective protection of all armor and helmets in the game increased by 40-80% over the old values

  • Increased the spawn chance of the sugar bowl

  • All weapons are now available at the Shooting Range

  • Reworked object generation on the Bunker map: objects and loot containers now spawn more evenly (fewer empty rooms and more loot)

  • Changed bot difficulty balance: previously there was an issue - easy and medium bots were too strong. Also, in Co-op and Endless mode matches the difficulty ramps up more smoothly, and in Co-op it now changes less over the course of a match

  • Bots now run away from thrown grenades

  • Bots return fire through smoke (previously only through doors); in PvP modes they can suppress an enemy through a smoke screen at their last known position

  • PvP bots now use up the ammo on their belt the same way a player does and stop running when out of stamina

  • PvP bots switch to a knife when out of ammo

  • Optimized AI performance with a large number of bots

  • Added dynamic camera movement during character actions (reloading, using items, weapon swapping, etc.)

  • A single slot can now hold two grenades (applies to all existing grenades)

  • Added spectating a specific character after death

  • Hovering over the “Sell” button now highlights the items being sold

  • Reworked camera animations: actions now have a camera effect (reloading, healing, throwing a grenade, etc.)

  • Added a «Camera shake» setting (affects effects from explosions and actions)

  • Added a "Quick play" feature - automatically joining a random match, or automatically creating your own match in a random mode if there are none available to join

  • Added onboarding, which starts automatically after the tutorial - a simplified match that lets you get comfortable with the game faster

  • Added display in the inventory of: protection for armor and helmets, extra weight for backpacks, ammo in the current weapon

  • Player progress in a match is now saved after reconnecting (level, money, upgrades, statistics, etc.)

  • Added the ability to invite friends through the interface in the lobby

  • Added a "Play again" button at the end of a match, which lets you start a new match with the same group of players without going back to the lobby

  • A steel helmet has been added to the starting bonus with armor

  • The pool of weapons available from upgrades can now randomly include: M4A1 “Desert”, MK18, AK-74 “Zenit”, AS “Val”, FAMAS

  • Increased the maximum number of players for Free-for-all mode on the Bunker map (10 for medium size, 12 for large and huge)

  • Reworked bot movement in combat: they can now fall back to keep their distance, and advance more carefully

  • Improved quick item transfer: if the player's backpack is full and the item being moved is of a higher rarity than the existing ones - the swap happens automatically

  • Improved item replacement on the belt when equipping upgradesitems are not fully replaced but added instead, if possible
  • Added a context menu for inventory slots: "Drop" for all items, and "Use" for first aid kits and other usable items

  • Inventory optimizationreduced stuttering when opening the inventory
  • Optimization of characters (players and bots) in a match, which increased the frame rate during gameplay

  • Fixed a bug where another player's footsteps and jumps were not played

  • Fixed a bug that caused an incorrect weapon rate of fire (mismatch with the configuration)

  • Fixed various bugs when joining an ongoing PvP match

  • Fixed a bug when trying to turn in a daily task that led to a stuck quest and “An error occurred while completing the task” messages

  • Fixed aggressive bot spawning when playing with 3-4 people in Co-op

  • Fixed various bot navigation bugs

  • Fixed a bot pathfinding bug that caused them to walk in circles (Bunker)

  • Fixed a bug where bots detected enemies that were not moving through walls

  • Fixed a bug that caused respawning outside the play area on the Bunker map

  • Fixed a bug where the kill goal was not updated when players disconnected/connected in “Free-for-all” mode

  • Fixed a bug with earning the "Radio Silence" achievement - the achievement was awarded for killing an incomplete squad

  • Fixed a bug: when buying a helmet without NVG while NVG was turned on - the effect remained after applying the upgrade

  • When the feedback window opens at the end of a match, the timer for returning to the menu is now paused

Source

Steam News / 31 July 2026

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