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Steam News24 May 20261mo ago

Update 0.8.1

Changelog: Added a special "Horizon" group – Echo. This is a unique squad of fighters that sticks together.

In this update1

Full notes

Full Lost Lives update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes6 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
addedChangelog:Added a special "Horizon" group – Echo. This is a unique squad of fighters that sticks together. Appears in: Co-op mode, Endless mode
addedChangelog:Added jamming for weapons with durability below 30%
addedChangelog:Added loading screens when loading locations
addedChangelog:Added "Faction bots" option to Deathmatch game mode - this enables usual bots along with players
addedChangelog:Added a preview for consumables with the ability to rearrange items to desired hotkeys
addedChangelog:Added new ambient sounds to the Bunker location

Lost Lives changes

addedAdded a special "Horizon" group – Echo. This is a unique squad of fighters that sticks together. Appears in: Co-op mode, Endless mode
addedAdded jamming for weapons with durability below 30%
addedAdded loading screens when loading locations
addedAdded "Faction bots" option to Deathmatch game mode - this enables usual bots along with players
addedAdded a preview for consumables with the ability to rearrange items to desired hotkeys

Changelog:

  • Added a special "Horizon" group – Echo. This is a unique squad of fighters that sticks together. Appears in: Co-op mode, Endless mode

  • Added jamming for weapons with durability below 30%

  • After characters die, instead of disappearing completely after a certain time, their corpses now leave behind a backpack containing all items that were on the body, which remains for several minutes

  • Added loading screens when loading locations

  • Added "Faction bots" option to Deathmatch game mode - this enables usual bots along with players

  • Added a preview for consumables with the ability to rearrange items to desired hotkeys

  • Added new ambient sounds to the Bunker location

  • Changed the reverb effect in the dungeon

  • Changed the Bunker generation parameters for more varied variations

  • Fixed character overexposure at the Shooting Range and in the Tutorial

  • Fixed various AI pathfinding bugs

  • Fixed a bug where the bot-player selected an incorrect caliber when upgrading equipment

  • Fixed a player spawn bug on the roof of the bunker entrance in Endless mode – players who join now spawn near their allies

  • Medium and hard bots now return fire through doors

  • Fixed a bug where an NPC wouldn't shoot at other players when someone was standing inside them

  • Fixed a bug where a bot could fail to start shooting due to constantly switching targets

  • Changed the spawn logic for the commander's room on the Bunker location: it now appears only in dead-end passages

  • Improved the weapon replacement logic in the upgrade loadout

  • Adjusted the boss spawn chance in Endless mode

Source

Steam News / 24 May 2026

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