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Steam News11 May 20261mo ago

Hotfix 0.8.0.4

Changelog: Adjusted the balance of armor-piercing ammunition: it no longer incurs a damage penalty but now ignores 50–90% of armor, depending on the caliber.

In this update1

Full notes

Full Lost Lives update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition2 changes0 removals
  • Balance
  • Gameplay
  • Fixes
changedChangelog:Adjusted the balance of armor-piercing ammunition: it no longer incurs a damage penalty but now ignores 50–90% of armor, depending on the caliber.
addedChangelog:Added damage compensation when a player is attacked by multiple bots (two or more).
fixedChangelog:Fixed a bug that caused players to spawn too close to one another in PvP mode.
fixedChangelog:Fixed a bug affecting target display in PvP mode.
fixedChangelog:Fixed a bug that caused two bosses to spawn simultaneously.
changedChangelog:Reduced the chance of bots spawning with RGN grenades.

Lost Lives changes

changedAdjusted the balance of armor-piercing ammunition: it no longer incurs a damage penalty but now ignores 50–90% of armor, depending on the caliber.
addedAdded damage compensation when a player is attacked by multiple bots (two or more).
fixedFixed a bug that caused players to spawn too close to one another in PvP mode.
fixedFixed a bug affecting target display in PvP mode.
fixedFixed a bug that caused two bosses to spawn simultaneously.

Changelog:

  • Adjusted the balance of armor-piercing ammunition: it no longer incurs a damage penalty but now ignores 50–90% of armor, depending on the caliber.

  • Added damage compensation when a player is attacked by multiple bots (two or more).

  • Fixed a bug that caused players to spawn too close to one another in PvP mode.

  • Fixed a bug affecting target display in PvP mode.

  • Fixed a bug that caused two bosses to spawn simultaneously.

  • Reduced the chance of bots spawning with RGN grenades.

  • Bots now throw grenades with greater precision if there is cover or obstacles between them and their target.

  • Fixed a bug where daily mission progress would not update during a match.

  • Fixed a bug that occasionally resulted in a negative ammunition count for a weapon.

  • Fixed a bug where a player would spawn with standard ammunition despite having selected a weapon configured for armor-piercing rounds.

  • Fixed a bug involving incorrect equipment distribution for players joining a match already in progress (mid-game or late-game).

Source

Steam News / 11 May 2026

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