In this update1
Full notes
Full Lost Lives update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Fixes
Lost Lives changes
Changelog:
Adjusted the balance of armor-piercing ammunition: it no longer incurs a damage penalty but now ignores 50–90% of armor, depending on the caliber.
Added damage compensation when a player is attacked by multiple bots (two or more).
Fixed a bug that caused players to spawn too close to one another in PvP mode.
Fixed a bug affecting target display in PvP mode.
Fixed a bug that caused two bosses to spawn simultaneously.
Reduced the chance of bots spawning with RGN grenades.
Bots now throw grenades with greater precision if there is cover or obstacles between them and their target.
Fixed a bug where daily mission progress would not update during a match.
Fixed a bug that occasionally resulted in a negative ammunition count for a weapon.
Fixed a bug where a player would spawn with standard ammunition despite having selected a weapon configured for armor-piercing rounds.
Fixed a bug involving incorrect equipment distribution for players joining a match already in progress (mid-game or late-game).
Source
Changelog.gg summarizes and formats this update. How we read updates.
