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Steam News10 May 20261mo ago

Hotfix 0.8.0.3

Changelog: Fixed a bug involving invisible grenades. Adjusted bot reaction speeds on higher difficulty levels. The blinding effect now has a significantly greater impact on bot shooting accuracy.

In this update1

Full notes

Full Lost Lives update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes1 addition7 changes1 removal
  • Fixes
  • Gameplay
  • Balance
  • Performance
  • Store
  • UI and audio
fixedChangelog:Fixed a bug involving invisible grenades.
changedChangelog:Adjusted bot reaction speeds on higher difficulty levels.
addedChangelog:The blinding effect now has a significantly greater impact on bot shooting accuracy.
changedChangelog:Reduced the duration of total blindness caused by flashbangs.
removedChangelog:Bots no longer pursue players in situations where they were not supposed to (Co-op mode).
changedChangelog:Adjusted bot damage multipliers.

Lost Lives changes

fixedFixed a bug involving invisible grenades.
changedAdjusted bot reaction speeds on higher difficulty levels.
addedThe blinding effect now has a significantly greater impact on bot shooting accuracy.
changedReduced the duration of total blindness caused by flashbangs.
removedBots no longer pursue players in situations where they were not supposed to (Co-op mode).

Changelog:

  • Fixed a bug involving invisible grenades.

  • Adjusted bot reaction speeds on higher difficulty levels.

  • The blinding effect now has a significantly greater impact on bot shooting accuracy.

  • Reduced the duration of total blindness caused by flashbangs.

  • Bots no longer pursue players in situations where they were not supposed to (Co-op mode).

  • Adjusted bot damage multipliers.

  • Fixed a game crash that occurred when attempting to loot a non-existent container.

  • Fixed a bug where a shot would be fired immediately after closing the upgrade panel.

  • After purchasing a consumable item (medkits, stimulants, etc.), one unit is now automatically equipped if there is an available slot.

  • Fixed a bug involving infinite reloading on the client side.

  • Fixed a bug where a surrendered enemy would continue to treat the player as a target for a short time after surrendering.

  • Fixed a bug where bots would throw grenades at walls.

  • Fixed a bug where the sun and thunderstorms were missing from the "Bunker" location.

  • Increased effective firing range within the medium-range field of view.

  • Adjusted the spawn probabilities for enemy groups.

  • In Endless Mode, bots now gradually increase their movement speed toward the player over time.

Source

Steam News / 10 May 2026

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