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Steam News3 August 20241y ago

Mechanical Reworks

Hi there! New update for the Lost For Swords demo, reworking and improving many mechanics!

Full notes

Full Lost For Swords update

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What changed

2 fixes4 additions6 changes2 removals
  • Gameplay
  • Balance
  • Workshop
  • UI and audio
addedNew update for the Lost For Swords demo, reworking and improving many mechanics!
removedscroll rework: hero does not move ONTO scroll anymore, but next to it; also reworked lots of scrolls to remove Origin and simplify them
changedsleep rework: instead of at end of turn, sleep gets reduced when the card would act, also tweaked many values regarding sleep to reflect the change
addedApothecary: in some mezzanines, you can now buy Potions
addedPeddler: in some mezzanines, you can now buy totally not cursed Trinkets
changedtweaked Achilles Armor: you lose 3 HP flat when timer runs out

Lost For Swords changes

  • Roguehero
addedNew update for the Lost For Swords demo, reworking and improving many mechanics!
removedscroll rework: hero does not move ONTO scroll anymore, but next to it; also reworked lots of scrolls to remove Origin and simplify them
changedsleep rework: instead of at end of turn, sleep gets reduced when the card would act, also tweaked many values regarding sleep to reflect the change
addedApothecary: in some mezzanines, you can now buy Potions
addedPeddler: in some mezzanines, you can now buy totally not cursed Trinkets

Hi there!

New update for the Lost For Swords demo, reworking and improving many mechanics!

Here are the details:

  • scroll reworkhero does not move ONTO scroll anymore, but next to it; also reworked lots of scrolls to remove Origin and simplify them
  • cowardly/shifty rework: cowardly and shifty Monsters will not retreat anymore when in last room

  • sleep reworkinstead of at end of turn, sleep gets reduced when the card would act, also tweaked many values regarding sleep to reflect the change
  • Apothecary: in some mezzanines, you can now buy Potions

  • Peddler: in some mezzanines, you can now buy totally not cursed Trinkets

  • trinkets appear one floor earlier in towers

  • tweaked Achilles Armor: you lose 3 HP flat when timer runs out

  • reworked bloody chest: drop requirement that monsters have to be defeated in a single turn

  • buffed Solomon’s Hammer

  • tweaked card portrait and indicator positions to show more of portraits

  • redesigned Resource Shrine

  • redesigned Intimidation Ring

  • redesigned Wall Of Ice

  • redesigned Wooden Shield

  • redesigned Shield Slam

  • removed Metronome

  • made sure Bloody Chest only spawns with 2 or more monsters

  • made Push Wall quick interact

  • simplified Contraption descriptions

  • (potential) bugfix for dreaded undo-not-working bug

  • option to unlock all difficulties

  • bugfixremoved inconsistencies in monster movements
  • bugfix: remove bias for drawing Auras next to Hero when Auramancer’s Amulet is equipped

New Cards:

  • Aching Chest

  • Steadfast Hammer

  • Outrider Helmet

  • Spiked Shield

  • Vandal’s Cape

  • Knight’s Heirloom

  • Rogue’s Heirloom

  • Ogier’s Collar

  • Magnetic Ring

  • Assassin’s Bauble

  • Kosmemophobia

Thanks for reading and see you at the next update! :)

Bye! (ʘ‿ʘ)

Source

Steam News / 3 August 2024

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