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- Lorn's Lure
Translations updated!
Mostly German language translations have been updated. Also should fix the death screen text in this locale! Apologies, long overdue!
Announcement1 changeUI/audio - Lorn's Lure
Maintain hidden mouse
Slight addendum where I now maintain the hidden mouse cursor in-game, while still unlocking the mouse with this additional setting.
Announcement - Lorn's Lure
New accessibility option in settings
I added the ability to unlock the mouse from the center for accessibility tools that need it.
Announcement1 changeGameplay - Lorn's Lure
Workshop and Map making tools Live!
The Workshop is now live >> HERE <<!!! It's launching along with the map making tools! The closed beta saw very few issues, so I'm confident I can maintain it when open to all. Instructions on how to build maps can be f…
Patch notes10 changesWorkshopCompatibility - Lorn's Lure
Grapple reticle doesn't appear in the mod levels by default
There was an issue where it would always be visible. Fixed!
Announcement1 changeFix - Lorn's Lure
Simulation changes for closed beta group
Wasn't able to play multiple workshop maps before. Only picked the first one. This fixes it!
Announcement1 changeWorkshop - Lorn's Lure
grapple stamina fix
Fixed issue where stamina was depleting too fast for grapple after my changes.
Announcement1 changeFixBalance - Lorn's Lure
Fixed Jittery Grapple..............
Fixed jittery grapple that I also introduced :P
Announcement1 changeFix - Lorn's Lure
Global Volume zeroing from last update. should be fixed...
Attempted to fix the global volume zeroing. Let me know if it didn't work...
Announcement - Lorn's Lure
Nominate Lorn's Lure!
Along with the Autumn sale, Steam Award nominations are starting! I humbly ask y'all for nominations in the Most Innovative Gameplay category. I don't actually expect to win, but it's fun to be a part of this community…
Patch notes1 changeGameplay - Lorn's Lure
Added Explore Mode Tooltip
In case new players who don't follow my updates don't know what it is!
Announcement1 changeGameplay - Lorn's Lure
Explore Mode QOL Changes
Hey climbers, just pushed a minor update to the Explore Mode for quality of life improvements. This includes: Explore mode saves are now separate Many more checkpoints in Chapter 8! Alert icon to show new folks where th…
Announcement1 changeGameplay - Lorn's Lure
What Next???
Just wanted to let you all know what I'm working on since the first two updates have been released. 1. Explorer Mode I've heard your concerns about how a few sections are very challenging, and not what was promised on t…
Event4 changesGameplayWorkshop - Lorn's Lure
New DEMO Live!!!
I've just dropped a new demo that aims to show how the game is NOW, very close to launch. The previous demo had deviated severely from its current state, so I wanted to update it before releasing the full game. Localiza…
Store4 changesGameplay - Lorn's Lure
OMEGA SIGNUP
Come one come all! Closed Omega testing is now open for applications!!! >>> CLICK HERE TO APPLY <<< NOTES: This is access to the full length game! Download will be hosted on itch.io, not steam to avoid any issues with p…
Patch notes1 changeGameplay - Lorn's Lure
That One Level
It's time for a monthly update! As I mentioned last time, progress has been a bit slow given that our baby is coming very soon now! I have managed to make a dent in the current level I'm working on, so not at a complete…
Announcement2 changesGameplay


