Full notes
Full Lorn's Lure update
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What changed
- Gameplay
- UI and audio
Lorn's Lure changes
I've just dropped a new demo that aims to show how the game is NOW, very close to launch.
The previous demo had deviated severely from its current state, so I wanted to update it before releasing the full game.
Localizations are also included, but quality might vary, and there is at least one menu item that is not localized that I know of (that should go away at launch however).
I'm hoping this demo can also help identify game-breaking bugs given the wider audience it will reach - but it should be fairly air tight given Omega testing.
Beyond that, you can expect: ✅New tutorials ✅New crystals ✅New level design ✅More juice ✅New intro cutscene ✅Fully Steamdeck compatible (with cloud saves) ✅Updated menu with more settings ✅New music
And more!
Here's a brief, celebratory teaser trailer as well:
Stay tuned for more!
Aaaaaalmost there now :)
PS I wasn't able to THOROUGHLY test this demo build cause I couldn't figure out a way to issue keys on steam while the demo was down, crossing fingers there are no major bugs, but don't hesitate to let me know!
Source
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