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Steam News15 May 20263mo ago

Release 1.20 Hotfix #1

Release 1.20 Hotfix #1- Visual fix for spatial torpedoes (reduced bloom) Fix for rare case of AI exiles colonizing wrong system on game start if a higher priority planet was closer Optimizations for faction lost contact

Full notes

Full Lord of Rigel update

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What changed

1 fix0 additions0 changes0 removals
  • Fixes
fixedRelease 1.20 Hotfix #1- Visual fix for spatial torpedoes (reduced bloom) Fix for rare case of AI exiles colonizing wrong system on game start if a higher priority planet was closer Optimizations for faction lost contact and game over checks Optimization for AI system defense scores Fix for rare case where player could receive points for a victory condition when defeated

Lord of Rigel changes

fixedRelease 1.20 Hotfix #1- Visual fix for spatial torpedoes (reduced bloom) Fix for rare case of AI exiles colonizing wrong system on game start if a higher priority planet was closer Optimizations for faction lost contact and game over checks Optimization for AI system defense scores Fix for rare case where player could receive points for a victory condition when defeated

Release 1.20 Hotfix #1- Visual fix for spatial torpedoes (reduced bloom) Fix for rare case of AI exiles colonizing wrong system on game start if a higher priority planet was closer Optimizations for faction lost contact and game over checks Optimization for AI system defense scores Fix for rare case where player could receive points for a victory condition when defeated

Source

Steam News / 15 May 2026

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