Full notes
Full Lord Ambermaze update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone!
What changed
- Gameplay
- Maps
Lord Ambermaze changes
We’re excited to share the latest updates on the development of Lord Ambermaze! We’ve made significant progress recently, and we can’t wait to tell you what new adventures await you.
We’ve added two brand-new biomes that will bring a lot of variety to your gameplay experience.
The first one is the Acidic Sewers. This dark and dangerous place is filled with unique enemies and traps that will truly test your skills. Be careful: not only foes are lurking here, but also unexpected challenges!
The second biome is the final location, the Dark Lord's Castle. This eerie and intimidating place will be the climax of your adventure. Here, you’ll face the toughest opponents and most complex puzzles that will require your utmost focus and strategic thinking.
Additionally, we’re thrilled to introduce a new boss from the Lava Biome — Beholder! This fearsome foe will be a true test for all brave souls who have managed to navigate through endless exploding pumpkins and lava.
But beware: Beholder is invulnerable to regular attacks, so you’ll need to use all your cunning and resourcefulness to claim victory!
As of now, all the main content of the game is ready, and our team is actively polishing it up. We’re committed to making this game as engaging and enjoyable as possible for you!
Don’t forget to add our game to your Steam Wishlist and follow our page to stay updated on all news and developments! Your support and interest mean the world to us. Thank you for being with us!
Best regards, Lord Ambermaze Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
