Full notes
Full Lord Ambermaze update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Fixes
- UI and audio
Lord Ambermaze changes
A new update is ready, fixing a whole bunch of various bugs. Go ahead and update your game.
What’s been fixed:
A bug where the bomb wouldn't explode if kicked during the Cave Eye boss fight.
The flight logic of exploding mushrooms on certain arenas.
A bug that corrupted fonts when switching languages mid-game (hot switching).
Visual bugs on the Robospider arena.
A bug on the Lava Kraken boss arena where the black-and-white effect persisted after death.
A bug where chests in dungeons appeared already opened. They are now properly closed—no freebies!
Visual bugs at room junctions.
Visual bugs where the interface would cover important objects in rooms.
A bug where re-entering a room would place the player in an impossible starting position.
A bug causing invisible walls to appear in some dungeons. They won't appear anymore.
A bug where Robospider's minions wouldn't disappear after its defeat.
A bug where in some rooms, arrows would fly through walls and closed doors.
Texture visual bugs.
Translation errors.
Thank you all for your support! Don’t forget to leave your feedback and comments—we really appreciate it!
Best regards, The Lord Ambermaze Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
