In this update3
Full notes
Full LootMage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Compatibility
- Events
- Gameplay
- Maps
LootMage changes
Thank You for the First Month
Hello everyone! It’s already been a month since LootMage launched on September 11th. We truly appreciate all the support, attention, and valuable feedback you’ve given us.
Your reviews and opinions have been a great source of motivation for our development. If you haven’t left a review yet, even a short one-line comment would be a huge help!
Upcoming Update (Planned for October)
Although updates have been a bit quiet recently, we’ve been focusing on ensuring stability and quality. The upcoming patch, planned for late October, will include:
Controller support and key binding system
New boss clear rewards and achievements
Additional boss attack patterns and difficulty adjustments
Fixes for tutorial-related bugs (menu malfunction, Mana Stone tutorial issue)
Currently, we’re in the testing phase for this update.
Future Development
LootMage will continue to evolve. Here’s a glimpse of what’s coming:
Improved melee weapons and close-combat system
New town content
Additional active/passive items and weapons
New stage development
Your play and feedback always guide our progress. We’ll do our best to deliver an even deeper and more enjoyable experience.
Thank you! – CurlyMango
Source
Changelog.gg summarizes and formats this update. How we read updates.
