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Steam News21 March 20263mo ago

0320 LootMage Patch Notes

System and Balance Changes Gamepad Aiming Range Adjustment: The aiming range when using a gamepad has been changed.

Full notes

Full LootMage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes1 addition2 changes1 removal
  • Balance
  • UI and audio
  • Fixes
  • Maps
  • Gameplay
changedSystem and Balance ChangesGamepad Aiming Range Adjustment: The aiming range when using a gamepad has been changed.
addedSystem and Balance ChangesNew Feature - Item Dismantling: You can now dismantle an item by holding the interact button before acquiring it. Dismantling an item yields a random amount of Gold and Mana Shards.
fixedSystem and Balance ChangesLightning Attribute Effect Revamp: The effect of Lightning attribute damage has been changed as follows: Before: Decreased accuracy of the hit enemy. After: If there are other enemies around the target, lightning chains to deal fixed damage.
changedSystem and Balance ChangesBoss Fight Balance Adjustments: The difficulty of some boss fights and the attack patterns of boss monsters have been changed.
removedSystem and Balance ChangesMid-Game Quit Penalty Mitigation: If you select 'Return to Town' or 'Quit Game' during a run, your progress will still be reset as before, but any acquired Mana Shards will no longer disappear and will be automatically converted into Mana Coins.
fixedBug FixesFixed an issue where some menus would intermittently become disabled if you quit the game while trying to replay the tutorial.

System and Balance Changes

  • Gamepad Aiming Range AdjustmentThe aiming range when using a gamepad has been changed.
  • New Feature - Item Dismantling: You can now dismantle an item by holding the interact button before acquiring it. Dismantling an item yields a random amount of Gold and Mana Shards.

  • Lightning Attribute Effect Revamp: The effect of Lightning attribute damage has been changed as follows:

    • BeforeDecreased accuracy of the hit enemy.
    • AfterIf there are other enemies around the target, lightning chains to deal fixed damage.
  • Boss Fight Balance AdjustmentsThe difficulty of some boss fights and the attack patterns of boss monsters have been changed.
  • Mid-Game Quit Penalty Mitigation: If you select 'Return to Town' or 'Quit Game' during a run, your progress will still be reset as before, but any acquired Mana Shards will no longer disappear and will be automatically converted into Mana Coins.

Bug Fixes

  • Fixed an issue where some menus would intermittently become disabled if you quit the game while trying to replay the tutorial.

  • Fixed a bug where the boss would leave the battlefield if the distance between the player and the boss became too great during a boss fight.

  • Fixed a bug that allowed weapon swapping on the pause and dialogue screens.

Developer Comments

This update is the final update for the Early Access version of LootMage!

Please feel free to leave any areas for improvement or various opinions you have while playing on the LootMage Discord, X (Twitter), or the Steam Community.

Based on your valuable feedback and my thoughts as a developer, I will polish the game to a higher level of completion and see you at the official Q2 release this year. Thank you.

CurlyMango

Source

Steam News / 21 March 2026

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