Full notes
Full LootMage update
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Repeated intro
Hello, this is CurlyMango, the developer of LootMage.
What changed
- Events
- Maps
- Balance
- Gameplay
LootMage is participating in the Steam Bullet Hell Fest! A 20% discount event will also be held during the festival, so if you haven't played the game yet, don't miss this opportunity.
This patch includes balance adjustments for some synergies and a bug fix that was hindering stage progress.
System & Balance Changes
- Nature SynergyChanged from guaranteed recovery item drops when the Wood Sprite survives until the end of combat to a 50% chance to drop.
Taboo Synergy: Due to health reduction from the synergy effect, the player's health will not drop below 4, protecting you from dying because of it.
Bug Fixes
Fixed a bug where the boss would abnormally stop by sticking to the wall during the Stage 3 boss fight.
Developer's Comment
LootMage is currently being developed with the goal of an official release in Q3 of this year. Until the release, we are focusing on small updates such as bug fixes and convenience improvements rather than adding large-scale content.
In particular, through this Bullet Hell Fest, we want to hear diverse opinions from many players who love the bullet hell genre. We would like to actively reflect your feedback into the final balance adjustments and game polishing before the official release.
Please feel free to leave any improvements or various opinions you felt while playing on LootMage's Discord, X (Twitter), and Steam Community. Based on your valuable feedback and the developer's careful consideration, we will polish the game into a more complete version and see you with the official release within Q3 of this year.
Thank you.
CurlyMango
Source
Changelog.gg summarizes and formats this update. How we read updates.
