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Steam News16 March 20265mo ago

Patch Notes: 1.0.16

Here's a bunch more bug fixes, and a performance optimization. Let me know if you run into any issues!

Full notes

Full Lone Survivors update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes0 additions2 changes1 removal
  • Performance
  • Fixes
  • Balance
changedHere's a bunch more bug fixes, and a performance optimization.
fixedfixed lava campaign tilemap inconsistency
fixedfixed blacksmith name in damage summary
removedperformance optimization: removed enemy:enemy collision and use separation logic instead
fixedfixed shrines not despawning if re-rolled
fixedfixed 1.1 meteor upgrade showing in upgrade screen

Lone Survivors changes

changedHere's a bunch more bug fixes, and a performance optimization.
fixedfixed lava campaign tilemap inconsistency
fixedfixed blacksmith name in damage summary
removedperformance optimization: removed enemy:enemy collision and use separation logic instead
fixedfixed shrines not despawning if re-rolled

Here's a bunch more bug fixes, and a performance optimization.

Let me know if you run into any issues!

  • fixed lava campaign tilemap inconsistency

  • fixed blacksmith name in damage summary

  • performance optimizationremoved enemy:enemy collision and use separation logic instead
  • fixed shrines not despawning if re-rolled

  • fixed 1.1 meteor upgrade showing in upgrade screen

  • fixed scythe offset in blacksmith

  • fixed builder offset in blacksmith

  • show sprite of class on blacksmith

  • fixed level misnaming on maxed blacksmith

  • fixed offset on miner in blacksmith

Scenes like this should be a little more playable with less performance options on:

Steam post image

Source

Steam News / 16 March 2026

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