In this update7
Full notes
Full Little Sim World update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Maps
- Compatibility
- UI and audio
- Fixes
Little Sim World changes
Patch Notes ποΈ Little Sim World v0.56.0
Hello everyone! We're glad to be back with a big new patch!
This update focuses heavily on improving overall game stability. Alongside the new additions listed below, weβve dedicated significant effort to stabilizing multiplayer and improving main quest progression in single-player. With this, we hope a lot of the issue that were reported recently have been tackled.
We hope you enjoy the update and, as always, thank you for your continued support!
New Notice Board Design
Making money just got a lot more interesting and easier than ever. In this patch, we bring you a renewed feature; the Notice Board orders!
Use your interest skills to fulfill job orders from all of the buildings in the town by claiming requests from the Notice Board. Each order lasts a finite amount of time and will earn you some well needed crowns. The more you level up each skill, the more complex the orders will be at the Notice Board. Try it out and let us know how you feel about it!
Quests are not automatically initiated anymore!
We've heard that many of you feel stressed out about the pacing of the quests, so this is why we decided that quests will no longer be automatically initiated one after another, allowing new players more time to breathe and focus on their characters and homes! Quests are now grouped together in quest-chains and can be claimed by talking to the quest-giving NPC with the exclamation points above their heads. Use your map to easily find these around the city, and simply go over to them and use the talk interaction!
Porta-Potty toilets added to the world
Relieving your bladder has just gotten a lot simpler! To make traversing the city easier on your character's needs, we've added some portable toilets. Happy tinkling
UI Fixes & Updates π
Reworked publish book, published books and book collection UI for controller support.
Reworked milestones app with controller support.
Reworked lessons app with controller support.
Updated some costs for items (e.g Tiles, Crafted items, Wallpapers).
Updated phone app upgrades to be a shop - buy any unlocked app in any order!
Updated inventory full message on shops to be on the basket.
While talking with some characters, the camera will now slightly reposition for a more personal feel.
Languages fixes + more translations.
Fixed build mode error when using undo/redo can cause missing data.
Fixed washing machine null on setup with missing sprite renderer.
Fixed door error when trying to enter a building with missing invalid output.
Fixed search bar to not cause errors when using non-escaped characters.
Fixed compass error with missing camera and improved performance.
Fixed issue where items would sometimes leave empty spaces when scrolling or searching
Fixed an issue where a button to show the HUD UI back remained visible when it shouldn't.
Fixed an issue where the HUD UI would briefly show during some dialogue interactions.
Added a tooltip to notify when a new contact is added to the Contacts App.
Fixed HUD to not be able to toggle back on when using hotkey on UI that keeps it hidden.
Improved HUD visibility toggle.
Multiplayer Fixes π«
Improved Money Transfer's UI responsiveness.
Money Transfers now have a 1.000.000 π limit.
Fixed missing sprite when hovering over Money Transfer's Keyboard.
Fixed Clients unable to join when Hosts had specific items placed around their house.
Fixed Shipping Containers showing other players' inventories when used.
General Fixes π―
Quest rewards not claiming should be fixed greatly.
Improved the tutorial's stability.
Increased walking speed by ~14%.
Increased running speed by ~20%.
Knowledge XP Gain per level increased from 1%->2%.
Added Bunny and Summer festival wallpapers and walltops.
Added the Navy furniture.
Added a few more Idle Citizens Visuals.
Added 10 new facial hairs.
Fixed Winter displays of fountains at the University and Bedford Square.
Improved phonebooth stability.
Improved Passerby Citizens spawning to make the world feel more full.
Updated Passerby Citizens random clothing pooling.
Updated traffic settings to reflect the updated system.
Optimized world loading in during gameplay.
Crushing Machine no longer displays the lesson twice
NPC's will now use the arcade games in the pub.
Bedford Square's fountain now has seasonal-specific ornaments.
Fixed NPCs to interact with phone/umbrella shops in Berrys.
Fixed an issue where the museum curator visuals would behave strangely.
Fixed an issue where some passerby NPC's would not have mouths or eyes.
Fixed collisions in Banana21.
Fixed Jesse's letter displaying placeholders.
Fixed workbench interaction during the FTUX.
Fixed furniture to not be painted if the colour type does not match.
Fixed Industrial Loft Ottoman to have a secondary colour.
Fixed the Treadmills for the "*A Champion Spirit*" quest.
Fixed some items not being removed from inventory on use.
Fixed potential dirtiness issues with some player-owned toilets.
Fixed items auto use to be queued when added to inventory and no longer forces the current interaction to stop.
Known Issues
Navy furniture set has some visual issues in some views.
Source
Changelog.gg summarizes and formats this update. How we read updates.
