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Steam News20 August 20232y ago

Lilium 0.9.1 Update 3 - Ancient Tower

Feature/Quest: Added a new side quest related to the Communication Tower Feature: A new Achievement has been added to the game related to the new quest Feature: Quests can have hidden Objectives now that are revealed la

Full notes

Full Lilium update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

15 fixes18 additions5 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Performance
  • Balance
addedFeature/Quest: Added a new side quest related to the Communication Tower
addedFeature: A new Achievement has been added to the game related to the new quest
addedFeature: Quests can have hidden Objectives now that are revealed later as the quest progresses
addedFeature: The island with the Control Tower has been updated and now has more things to do and locations to explore
addedFeature: Now it is possible to explore the Control Tower
addedFeature: A new weapon type Guns/Energy Pistol has been added to the game

Lilium changes

addedFeature/Quest: Added a new side quest related to the Communication Tower
addedFeature: A new Achievement has been added to the game related to the new quest
addedFeature: Quests can have hidden Objectives now that are revealed later as the quest progresses
addedFeature: The island with the Control Tower has been updated and now has more things to do and locations to explore
addedFeature: Now it is possible to explore the Control Tower
  • Feature/QuestAdded a new side quest related to the Communication Tower
  • FeatureA new Achievement has been added to the game related to the new quest
  • Feature: Quests can have hidden Objectives now that are revealed later as the quest progresses

  • FeatureThe island with the Control Tower has been updated and now has more things to do and locations to explore
  • Feature: Now it is possible to explore the Control Tower

  • FeatureA new weapon type Guns/Energy Pistol has been added to the game
  • FeatureNew Medical beds that can fully heal the player
  • FeatureA terminal has been added to the tutorial level allowing players to recap on the previous games
  • FeatureA new input action has been added to Controls to be able to Reload guns
  • Rework: The Intro sequence has been replaced by a small interactive level

  • Rework/VoiceoverLilith has an awesome new English voiceover
  • Rework/VoiceoverWilliam has an awesome new English voiceover
  • Rework/VoiceoverVoiceover has been added to the new character Jackson who is replacing Helton now
  • Rework/VoiceoverThe Hungarian translation has been updated including the addition of new voiceover lines for Jackson
  • ReworkThe map of the Western Islands has been updated to reflect the new changes and to look better in general
  • ReworkNew and updated sound effects
  • Rework: Bow related player animations are much smoother now

  • Rework: The scarecrow has been replaced with a more detailed one

  • ReworkAn extra ladder has been added near the Ancient Ruins
  • ReworkDocks have been reworked and a new dock has been added to the Western Islands
  • Rework: Barrels and other interactive objects now have a water splash effect upon entering water

  • Rework: Quest completion is now separated into Main and Side quest categories

  • ReworkThe journal UI has been sightly reworked
  • ReworkLilith's dialog has been reworked to avoid bugs and to have a clean graph
  • Rework: Player movement ignores small corpse chunks on the ground

  • Rework: Changing UI scaling to support screen aspect ratios other than 16:9 like 1680x1050 or 1280x1024 (Kudos to IndEE, Köszi!)

  • Rework: The game defaults at the almost highest graphical setting from now on since most players don't touch the graphical settings and played the game with a worse look than their PC could handle. There is still an option to further increase the view distance.

  • OptimalizationImplemented new utility functions: GetActorWithTag, GetActorWithInterface, GetWidgetOfClass to improve performance by returning instantly if an object is found
  • Fix: Theresa's cow was walking faster than her owner making her stop every second and wait for Theresa to move forward

  • Fix: Poison applied on weapons equipped by the player is also causing health reduction to the player

  • Fix: Cave Trolls' lamp stayed lit even after their death

  • Fix: Some quest items could spawn even if the player already had them picked up

  • Fix: Two-wheeled carts were extremely broken

  • Fix: A quest giver quest marker spawned for closed quests on load, if a closed quest was selected upon saving

  • Fix: Mouse Scroll zooms everywhere in the Main Menu after opening Character Selection once

  • Fix: Loading back a save at a bed will spawn the player in a different location

  • Fix: Melee weapons and shields look duplicated in the player's hand in some cases (Kudos to Zeth)

  • Fix: Shields can be equipped with guns

  • Fix: Arrows did not point towards the crosshair while aiming with a bow

  • Fix: Crouch animation was really bad making aiming with bows and guns terrible while sneaking

  • Fix: Spiderwebs still had collision after they are being destroyed

  • Fix: Some Hellspawn animations start with a T-pose which makes them look very bad

  • Fix: The scrap bridge has wrong UVs on the bottom side

Source

Steam News / 20 August 2023

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