Full notes
Full Liha update
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What changed
- Gameplay
- Fixes
- Maps
Well, hello there. It's been a while, hasn't it?
The game is still here and still worked on very actively.
There are some huge improvements coming soon but more on those another day.
Today, there isn't much in terms of new things. But I felt, I wanted to drop in a little improvement, either way.
So, here. Have a look:
Fixed Deflex Mesh modifier granting invulnerability
Fixed mods chosen after a teleporter was used not being persisted into the next stage
Added some flavour dialogue, to help guide new players towards a goal
Removed exit teleporters. You will have to survive at least 3 levels to the boss and beat them, to make it out alive now.
Changed something after the boss chamber
And that is really it for the patch.
There is more to come. And more information on the game and where it will be going and how fast - or slow :)
Y'all have a fantastic weekend now!
Cheers
Source
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