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Steam News11 August 202510mo ago

A Patchy Monday

Hello folks! Here's a little patch I felt is quite okay to release right away. In it, I have updated the Engine in order to make some changes happen that deal with rendering the game. Boring stuff.

Full notes

Full Liha update

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Repeated intro

Hello folks!

What changed

1 fix2 additions4 changes0 removals
  • Performance
  • Gameplay
changedIn it, I have updated the Engine in order to make some changes happen that deal with rendering the game. Boring stuff. But the bottom line is, there might be some performance gains in it.
changedThe auto-aim was improved dramatically and now comes as a form of sticky crosshair.
addedAdded an epic-level modification that grants invulnerability while a ship ability is active
addedAdded quest markers
fixedFix steam overlay causing rendering to break fiercely
changedImproved support units mourning sequence when all their offense squad members are dead

Here's a little patch I felt is quite okay to release right away.

In it, I have updated the Engine in order to make some changes happen that deal with rendering the game. Boring stuff. But the bottom line is, there might be some performance gains in it.

The auto-aim was improved dramatically and now comes as a form of sticky crosshair.

You can use the strength slider to decide how much you want this to be noticable.

Or turn it off, of course.

It makes playing with a controller a lot better though.

Also: Questmarkers. No more rummaging about the place to find what you need.

So here's a quick overview of this random assortment of patch points.

  • Auto-Aim is now a sticky crosshair instead of the abomination it used to be

  • Added an epic-level modification that grants invulnerability while a ship ability is active

  • Added quest markers

  • Fix steam overlay causing rendering to break fiercely

  • Improved support units mourning sequence when all their offense squad members are dead

  • Some performance improvements

  • Update Unity Version, living on the edge

Source

Steam News / 11 August 2025

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