Full notes
Full Lightstep Chronicles update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Steam, It's been a week since we released a free demo for our game. Did you know that you can download a free demo of Lightstep Chronicles? You can do that through Itch.io and Game Jolt. If you like the demo, Wishlisting us here on Steam will help us get the word out before a lot more people. We are eternally grateful to all of you who did that. <3
What changed
- Performance
- Maps
Devlog
As promised, this is what we did in the past week: - updated the Save Game system - worked on the audio and music, started implementing a new sound controller - added more post-process optimization and lighting - polished end scene graphics - added more in-game effects (particles and animations) We didn't fully implement the new sound controller, it'll be a task for this week, too. We did manage to add more debugging options, so that we can test the game more thoroughly.
Next week, we will work on
activating optional text within zoom zones - additional cutscenes in the control room - updating the Star Map with edited text - updating animations of Cain Phoenix in the chair - optimizing scene loading - polishing end scene graphics 'Til next Wednesday, Take care!
Source
Changelog.gg summarizes and formats this update. How we read updates.
