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Steam News27 March 20197y ago

This week at Lightstep Chronicles - March 27, 2019

Hello Steam, We've been featured on Game Jolt yesterday, and seeing our community grow so rapidly has been exhilarating.

Full notes

Full Lightstep Chronicles update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • Maps
  • Compatibility
addedDevlogAs promised, this is what we did in the past week: - activated optional text within zoom zones - added more cutscenes in the control room - updated the Star Map with edited text - updated animations of Cain Phoenix in the chair - optimized scene loading - did some end scene graphics polishing We also had some QA friends come over and do their magic on the complete build, and they were so incredibly thorough. We now have a lot of technical feedback to go through and fix, which will take a while. Well, we were counting on this.
addedNext week, we will work onEliminating the bugs found by the QA team - Adding Steam achievements to the game - Comprehensive in-house beta testing of the final build - Updating the remaining in-game text with edited text - Additional sound effects and music 'Til next Wednesday, Take care!

Hello Steam, We've been featured on Game Jolt yesterday, and seeing our community grow so rapidly has been exhilarating. This means that we'll posting there more regularly for a while, but we'll set aside some eye candy for our Steam friends, too. :) Check out this Amarok image pack (features a communications helmet, a med bay pod, and a spheric AI bot):

Devlog

As promised, this is what we did in the past week:

  • activated optional text within zoom zones
  • added more cutscenes in the control room
  • updated the Star Map with edited text
  • updated animations of Cain Phoenix in the chair
  • optimized scene loading

did some end scene graphics polishing We also had some QA friends come over and do their magic on the complete build, and they were so incredibly thorough. We now have a lot of technical feedback to go through and fix, which will take a while. Well, we were counting on this.

Next week, we will work on

  • Eliminating the bugs found by the QA team - Adding Steam achievements to the game - Comprehensive in-house beta testing of the final build - Updating the remaining in-game text with edited text - Additional sound effects and music 'Til next Wednesday, Take care!

Source

Steam News / 27 March 2019

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