Repeated intro
Hello Steam, Last week, a member of our team spotted the Lightstep comic book in person, in a comic book shop. Wild. We aren’t based in the States, this is a big deal for us. It also got us thinking how we, too, have a product to release, pretty soon. Q2, everybody! And until Q2, here‘s what we‘ve been up to:
What changed
0 fixes1 addition2 changes0 removals
- Store
- UI and audio
- Gameplay
changedHello Steam, Last week, a member of our team spotted the Lightstep comic book in person, in a comic book shop. Wild. We aren’t based in the States, this is a big deal for us. It also got us thinking how we, too, have a product to release, pretty soon. Q2, everybody! And until Q2, here‘s what we‘ve been up to:
changedDevlogAs promised, this is what we did in the past week: - uploading the demo build to Steam and testing it out internally - making a list of Lightstep Chronicles Discord community members who will get the demo key before anyone else (holla @ us if you still want one) - inserting the complete, final, proofread dialogue into the second chapter - replacing dev notes with actual in-game text in the Ship Log - graphics and animation polishing We didn’t import any audio into the second chapter (whoops), but we worked on the Simulation Chamber gameplay (saved!).
addedNext week, we will work onadditional programming for the Simulation Chamber scene gameplay - nature simulation animations - framing and programming the dialogue - adding more zoom zones and interactions to the Control Room scene - creating a bigger, better 4k trailer Catch us on Discord! 'Til next Wednesday, Take care!
Lightstep Chronicles changes
changedHello Steam, Last week, a member of our team spotted the Lightstep comic book in person, in a comic book shop. Wild. We aren’t based in the States, this is a big deal for us. It also got us thinking how we, too, have a product to release, pretty soon. Q2, everybody! And until Q2, here‘s what we‘ve been up to:
changedAs promised, this is what we did in the past week: - uploading the demo build to Steam and testing it out internally - making a list of Lightstep Chronicles Discord community members who will get the demo key before anyone else (holla @ us if you still want one) - inserting the complete, final, proofread dialogue into the second chapter - replacing dev notes with actual in-game text in the Ship Log - graphics and animation polishing We didn’t import any audio into the second chapter (whoops), but we worked on the Simulation Chamber gameplay (saved!).
addedadditional programming for the Simulation Chamber scene gameplay - nature simulation animations - framing and programming the dialogue - adding more zoom zones and interactions to the Control Room scene - creating a bigger, better 4k trailer Catch us on Discord! 'Til next Wednesday, Take care!
Devlog
As promised, this is what we did in the past week: - uploading the demo build to Steam and testing it out internally - making a list of Lightstep Chronicles Discord community members who will get the demo key before anyone else (holla @ us if you still want one) - inserting the complete, final, proofread dialogue into the second chapter - replacing dev notes with actual in-game text in the Ship Log - graphics and animation polishing We didn’t import any audio into the second chapter (whoops), but we worked on the Simulation Chamber gameplay (saved!).
Next week, we will work on
additional programming for the Simulation Chamber scene gameplay - nature simulation animations - framing and programming the dialogue - adding more zoom zones and interactions to the Control Room scene - creating a bigger, better 4k trailer Catch us on Discord! 'Til next Wednesday, Take care!