HomeGamesUpdatesPricingMethodology
Steam News6 February 20197y ago

This week at Lightstep Chronicles - February 6, 2019

Hello Steam, We've had a huge week behind us, lots of ideas, lots of polish. The first chapter of Lightstep Chronicles is pretty much complete.

Full notes

Full Lightstep Chronicles update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Steam, We've had a huge week behind us, lots of ideas, lots of polish. The first chapter of Lightstep Chronicles is pretty much complete. We will be giving away some keys on our Discord server very soon, so be sure to get in on that!

What changed

0 fixes0 additions3 changes0 removals
  • Server
  • UI and audio
changedHello Steam, We've had a huge week behind us, lots of ideas, lots of polish. The first chapter of Lightstep Chronicles is pretty much complete. We will be giving away some keys on our Discord server very soon, so be sure to get in on that!
changedDevlogAs promised, this is what we did in the past two weeks: - inserting the complete, final, proofread dialogue into the first chapter - inserting final audio and SFX into the first chapter - polishing camera movements into the first chapter - polishing the UI and intro animations - fixing some Control Bridge glitches and editing its lighting - testing out the first chapter demo build in-house
changedNext week, we will work on:uploading the demo build to Steam and testing it out internally (we've never launched on Steam before, so double-checking is crucial) - inserting the complete, final, proofread dialogue into the second chapter - inserting final audio and SFX into the second chapter - replacing dev notes with actual in-game text in the Ship Log - graphics and animation polishing 'Til next Wednesday, Take care!

Lightstep Chronicles changes

changedHello Steam, We've had a huge week behind us, lots of ideas, lots of polish. The first chapter of Lightstep Chronicles is pretty much complete. We will be giving away some keys on our Discord server very soon, so be sure to get in on that!
changedAs promised, this is what we did in the past two weeks: - inserting the complete, final, proofread dialogue into the first chapter - inserting final audio and SFX into the first chapter - polishing camera movements into the first chapter - polishing the UI and intro animations - fixing some Control Bridge glitches and editing its lighting - testing out the first chapter demo build in-house
changeduploading the demo build to Steam and testing it out internally (we've never launched on Steam before, so double-checking is crucial) - inserting the complete, final, proofread dialogue into the second chapter - inserting final audio and SFX into the second chapter - replacing dev notes with actual in-game text in the Ship Log - graphics and animation polishing 'Til next Wednesday, Take care!

Devlog

As promised, this is what we did in the past two weeks: - inserting the complete, final, proofread dialogue into the first chapter - inserting final audio and SFX into the first chapter - polishing camera movements into the first chapter - polishing the UI and intro animations - fixing some Control Bridge glitches and editing its lighting - testing out the first chapter demo build in-house

Next week, we will work on:

  • uploading the demo build to Steam and testing it out internally (we've never launched on Steam before, so double-checking is crucial) - inserting the complete, final, proofread dialogue into the second chapter - inserting final audio and SFX into the second chapter - replacing dev notes with actual in-game text in the Ship Log - graphics and animation polishing 'Til next Wednesday, Take care!

Source

Steam News / 6 February 2019

Open original post

Changelog.gg summarizes and formats this update. How we read updates.