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Latest Light Rush updates
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- Light Rush
Windowed
Windowed and a few other small changes. Still testing for crashing.
Announcement - Light Rush
All the changes discussed in yesterday's push...
All the changes discussed in yesterday's push, but actually in the build.
Announcement - Light Rush
Update notes for April 15
Still working on the crashes...this push is a test on that. We were able to add a crash log file that should help us identify it better. Dimmed colors lights added to each player to identify who and where you are faster…
Announcement5 changesFixPerformance - Light Rush
Temporary change from 4th to 3rd person
We've determined that crashing occurs when all four players are activated and playing the game, but was not occurring when 1, 2, or 3 were activated and playing. This only happens in builds on Steam, not on builds witho…
Announcement - Light Rush
Crashes?
We're hoping this fixes the crashes. Let us know if you still experience them and when if you do.
Announcement - Light Rush
We kindly advise you to stay out of the mines
We also recommend not dancing in traffic just because the new collision particles are satisfying. This update is us fixing bugs. A lot of them. Not all of them. Not. All. Of. Them. Powerups are now consistently collecti…
Announcement1 changeUI/audio - Light Rush
GDIM Demo Day: End of Fall Semester
This update contains the final updates of the Fall 2025 semester from this capstone group. UI and usability improvements have been made, two additional levels, and a new power up. More thought was given to the position…
Announcement2 changesUI/audioGameplay - Light Rush
Blackwater Falls Map
New map (Blackwater Falls) ! Touch ups on playability of existing maps. UI updates. Bug zap wand stun is working, as is general lamp cool down stun.
Announcement1 changeMaps - Light Rush
November Updates
Bug swatter: That pretty little wand players can grab now shoots electric! It'll be able to stun your other players. It (probably) doesn't yet. Lamp cool down: When playing with others, it use to be easy to continuously…
Announcement6 changesGameplayMaps - Light Rush
Summer 2025 Session Update
A few small improvements made to Light Rush during our summer session at the studio: Settings are now in the right style, whether from the pause menu or main menu. Settings now contain a sound slider that adjusts and sa…
Announcement3 changesUI/audioMaps - Light Rush
Introducing Light Rush on Early Access
Hey World, MonRiverGames here. We're a small non-profit organization run by faculty, students, and community members of the Game Design and Interactive Media program at West Virginia University. Most of us are not profe…
Announcement3 changesGameplayBalance

