Update history
Latest Light It | てらし鬼 updates
Search patches, hotfixes, and dev posts. Load more to keep browsing the timeline.
Browse updates
Published changes
Search updates. Filter by source or date. Open any row for the full patch notes, or load more to continue the timeline.
- Light It | てらし鬼
Version 1.3.0 / New Controls and Linux Version
Version 1.3.0 has been released. This update was a big change. v1.3.0 includes 5 updates. Playable on Linux. (I tested on Ubuntu 17.04 LTS) Simplified control. - Without pressing simultaneously. - Move by using an analo…
Announcement3 changesFixGameplay - Light It | てらし鬼
Version 1.3.0 / New Controls and Linux Version
Version 1.3.0 has been released. This update was a big change. v1.3.0 includes 5 updates. Playable on Linux. (I tested on Ubuntu 17.04 LTS) Simplified control. - Without pressing simultaneously. - Move by using an analo…
Announcement3 changesFixGameplay - Light It | てらし鬼
Demo is released
Demo version is released today. Feel free to be attacked by IT for free.
Announcement - Light It | てらし鬼
Demo is released
Demo version is released today. Feel free to be attacked by IT for free.
Announcement - Light It | てらし鬼
Update v1.2.11 - v1.2.14
In easy mode and normal mode, you can unlock a door with one button. In hard mode, you have to select the correct key to unlock a door. - When an action of opening doors silently completed, the system plays a sound as a…
Announcement1 changePerformance - Light It | てらし鬼
Update v1.2.11 - v1.2.14
In easy mode and normal mode, you can unlock a door with one button. In hard mode, you have to select the correct key to unlock a door. - When an action of opening doors silently completed, the system plays a sound as a…
Announcement1 changePerformance - Light It | てらし鬼
Working for Improvement in Controls
I'm working for improvement in controls now. Especially, a control of locking doors is so complicated, it raises difficulty. I'm accustomed to this control, so I couldn't notice this problem. I apologize for confusing p…
Announcement - Light It | てらし鬼
Working for Improvement in Controls
I'm working for improvement in controls now. Especially, a control of locking doors is so complicated, it raises difficulty. I'm accustomed to this control, so I couldn't notice this problem. I apologize for confusing p…
Announcement - Light It | てらし鬼
Update v1.2.0 - v1.2.10
I'm improving the game for players to play with comfort and enjoy. v1.2.0 (17/04/05) - Make sound sensor visible always. - Enemies approach quickly only in Hard mode. - Previous Normal mode is Hard mode now. v1.2.1 (04/…
Announcement1 changePerformance - Light It | てらし鬼
Update v1.2.0 - v1.2.10
I'm improving the game for players to play with comfort and enjoy. v1.2.0 (17/04/05) - Make sound sensor visible always. - Enemies approach quickly only in Hard mode. - Previous Normal mode is Hard mode now. v1.2.1 (04/…
Announcement1 changePerformance - Light It | てらし鬼
Update v1.2.0 [Difficulty Adjustment]
Update v1.2.0 is released! I adjusted difficulty. I made easier ‘Normal’ mode. Attack of enemies turned soft, and sound sensor is shown always. Concretely, on previous ‘Normal’ mode, enemies approach quickly toward a pl…
Announcement1 changeUI/audio - Light It | てらし鬼
Update v1.2.0 [Difficulty Adjustment]
Update v1.2.0 is released! I adjusted difficulty. I made easier ‘Normal’ mode. Attack of enemies turned soft, and sound sensor is shown always. Concretely, on previous ‘Normal’ mode, enemies approach quickly toward a pl…
Announcement1 changeUI/audio - Light It | てらし鬼
Update v1.1.0 [Improved Controls]
Update v1.1.0 has been released. I made it possible to bind actions to triggers, so operation was simplified. You can set up in 'Joypad config' on title screen. Operations of opening and locking doors were changed. Plea…
Store1 changeFix - Light It | てらし鬼
Update v1.1.0 [Improved Controls]
Update v1.1.0 has been released. I made it possible to bind actions to triggers, so operation was simplified. You can set up in 'Joypad config' on title screen. Operations of opening and locking doors were changed. Plea…
Store1 changeFix - Light It | てらし鬼
Updating for 2 problems
Hello there. Now I'm solving 2 problems. 1. Enable player to rebind sub action (e.g. opening the door) to triggers 2. Let player know whether each type of enemies are harmful or not with graphics for preventing confusio…
Announcement1 changeFix - Light It | てらし鬼
Updating for 2 problems
Hello there. Now I'm solving 2 problems. 1. Enable player to rebind sub action (e.g. opening the door) to triggers 2. Let player know whether each type of enemies are harmful or not with graphics for preventing confusio…
Announcement1 changeFix
